|This material is published under the OGL|
|Components:||V, S, M|
|Casting time:||1 full round|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Targets:||Skeletons with total HD equal to 1 HD/level|
|Saving Throw:||Will negates (harmless, object)|
|Spell Resistance:||Yes (harmless, object)|
One or more skeletons within range with total HD equal to 1 HD/caster level gain damage reduction of 20/magic. Damage from piercing and slashing weapons is halved prior to subtracting from the skeletons’ DR.
Material Component: 1 pound of adamantine per skeleton.