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{{#set:Summary=As contagion, but with multiple targets. }} {{#set:School=Necromancy }}

Contagion, Greater
Necromancy [{{#arraymap: Evil|, |x|Descriptor::x}}]
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Touch
Targets: Living creatures touched
Duration: 1 minute/level
Saving Throw: Fortitude negates
Spell Resistance: Yes

You can infect any living creature with a disease by simply touching it. this effect works like contagion, and the victim must make a Fortitude save or be infected with a disease of your choice, which strikes immediately with no incubation period. The main difference between this spell and contagion is that you have the potential to infect many more creatures because of the spells duration (anyone you touch).

Material Component: A piece of putrid flesh and a drop of blood.

Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsCleric
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Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentSourcebooksDread CodexSpells

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