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|name=Drag
 
|name=Drag
 
|effect=For every 8 squares of movement, the glider drops 1 square in altitude. <br>
 
|effect=For every 8 squares of movement, the glider drops 1 square in altitude. <br>
with +2 bonus to speed: for every 16 squares of movement, glider drops 1 square in altitude.
+
*with +2 bonus to speed: for every 16 squares of movement, glider drops 1 square in altitude.
with +4 bonus to speed: for every 32 squares of movement, glider drops 1 square in altitude.
+
*with +4 bonus to speed: for every 32 squares of movement, glider drops 1 square in altitude.
with -2 bonus to speed: for every 8 squares of movement, glider drops 2 squares in altitude.
+
*with -2 bonus to speed: for every 8 squares of movement, glider drops 2 squares in altitude.
with -4 bonus to speed: for every 8 squares of movement, slider drops 4 squares in altitude.
+
*with -4 bonus to speed: for every 8 squares of movement, slider drops 4 squares in altitude.
 
}}
 
}}
 
{{4e Creature Power
 
{{4e Creature Power

Revision as of 18:07, 16 August 2010

Created By
Liosrakia (talk)
Date Created: 2nd august 2010
Status: Working
Editing: Please feel free to edit constructively!


Glider
Medium vehicle
HP 100
AC 5; Fortitude 5, Reflex 5
Speed fly 8
Driver
A gliders rider must be in it for it to transport the Driver. If the driver is either,stunned,unconscious,immobilized, or dead, the glider is out of control.
Load
One medium creature, 50 pounds of gear.
Out of control
An out of control glider is usually out of control when the driver is unconscious. An out-of control Glider acts exactly in the same way as a normal glider, but the Driver has no control of where the wind takes him/her/it. Damage for landing awkwardly while unconscious etc is determined by the DM.Note, that, if landing in a lava pit, you will probably die, and if you land it grass, you shouldn't take damage unless you are going really fast.
Drag
For every 8 squares of movement, the glider drops 1 square in altitude.
  • with +2 bonus to speed: for every 16 squares of movement, glider drops 1 square in altitude.
  • with +4 bonus to speed: for every 32 squares of movement, glider drops 1 square in altitude.
  • with -2 bonus to speed: for every 8 squares of movement, glider drops 2 squares in altitude.
  • with -4 bonus to speed: for every 8 squares of movement, slider drops 4 squares in altitude.
Wind
At the DM's Discretion, a glider can take a penalty or bonus to it's speed of -4 to +4, depending on the strength and direction of the wind. In addition, the Glider can drop 1/2 as many squares-due to drag-per +2 bonus to speed, or double the amount of squares as normal-due to drag-for every -2 to speed.

Ie:+2 bonus=drop one square per 16 squares of movement, instead of 8

Dodging Flyer
The glider uses it's reflex modifier in place of it's armor class, and gains a bonus toreflex equal to 5+riders reflex modifier.
Air targeting
When making an attack against AC or Reflex against a rider of a glider, enemies must target the glider's AC or Reflex instead of the Rider's AC or Reflex.
Fragile Flying
For every 20 damage the Glider takes, it's speed is reduced by 2 squares. At fly speed 0, the glider is unable to travel, and it is wingless.
Wingless
A wingless glider stops at the beginning of it's turn, and immediately starts to fall. The glider cannot do anything but fall; If a safety feature is installed, now is the time to use it. A glider falling from a height of more than 100 squares does not impact the ground until the end of it's second turn, granting the driver a second turn to press the safety feature
Safety Feature(optional)
When falling, it takes a minor action to press the safety feature. If you press the safety feature, it deploys a parachute, and you glide gently back to earth. The rest of the glider smashes into the ground and is utterly ruined (no save).



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