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Give One to the Team (3.5e Feat)

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Revision as of 23:10, February 24, 2010 by Foxwarrior (Talk | contribs)

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Foxwarrior (talk)
Date Created: February 24, 2010
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Balance: Rogue


Give One to the Team [Skill]

You tend to be the only one who survives explosions, often luckily being shielded by a corpse of one of your allies. {{#set:Summary=You tend to be the only one who survives explosions, often luckily being shielded by a corpse of one of your allies. }}

Benefits: This is a skill feat that scales with your ranks in Tumble{{#set:Skill=Tumble}}.

  • 0 ranks: If you would be hit by a spell that allows a reflex save, you may choose to have an ally of your size or larger within 5' of you be hit by that spell as well in order to get a +5 circumstance bonus to that reflex save. That ally could be hit more than once by this spell. In such a situation, the ally will have to save more than once, and may be affected by it more than once.
  • 4 ranks: As above, but with fortitude saves.
  • 9 ranks: As above, but with will saves.
  • 14 ranks: The range of the abilities provided by Give One to the Team improve to be equal to half your Tumble check modifier.
  • 19 ranks: If you are in a grapple with any character of your size or larger, you can use the abilities granted by Give One to the Team on that character, even if they are not an ally of yours.{{#set:Type=Skill}}{{#set:Prerequisite=None}}

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