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'''{{Anchor|Detect Undead}} ([[Su]]):''' A ghost eater can continuously ''[[SRD:Detect Undead|detect undead]]'' as the spell, with no need for concentration. This covers a 120-foot radius around the ghost eater, and allows it to interact with invisible undead without penalty. In addition, the ghost eater gets a +10 bonus to Survival checks when tracking undead creatures. |
'''{{Anchor|Detect Undead}} ([[Su]]):''' A ghost eater can continuously ''[[SRD:Detect Undead|detect undead]]'' as the spell, with no need for concentration. This covers a 120-foot radius around the ghost eater, and allows it to interact with invisible undead without penalty. In addition, the ghost eater gets a +10 bonus to Survival checks when tracking undead creatures. |
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− | '''{{Anchor|Disrupting Bite}} ([[Ex]]):''' The ghost eater's bite has the same effect as the spell |
+ | '''{{Anchor|Disrupting Bite}} ([[Ex]]):''' The ghost eater's bite has the same effect as the spell disrupt undead. Whenever the ghost eater makes a successful bite attack against an undead creature, it inflicts an additional 1d6 points of damage. In addition, a ghost eater can hit incorporeal creatures with its bite attack as if using a ghost touch weapon. |
− | '''{{Anchor|Eerie Howl}} ([[Su]]):''' The ghost eater's eerie, echoing howl causes mindless terror to take hold of all creatures that hear it— including the spirits of the dead. All creatures within 60 feet must make a Will save (DC 14). The howl has the same effect as a |
+ | '''{{Anchor|Eerie Howl}} ([[Su]]):''' The ghost eater's eerie, echoing howl causes mindless terror to take hold of all creatures that hear it— including the spirits of the dead. All creatures within 60 feet must make a Will save (DC 14). The howl has the same effect as a fear spell with the following exceptions: it affects undead creatures, and it is a sonic effect which can be countered with silence or the bard's countersong ability. A ghost eater can emit an eerie howl up to 3 times per day. The save DC is Charismabased. |
− | '''{{Anchor|Final Repose}} ([[Ex]]):''' Undead creatures destroyed by a ghost eater cannot return; even ghosts with the rejuvenation ability are destroyed forever. A living |
+ | '''{{Anchor|Final Repose}} ([[Ex]]):''' Undead creatures destroyed by a ghost eater cannot return; even ghosts with the rejuvenation ability are destroyed forever. A living creatures killed by a ghost eater cannot rise as undead, its corpse cannot be affected by or used for animate dead, create greater undead, create undead, raise dead, reincarnate, resurrection, or similar spells. |
− | There are two ways to restore life to a creature slain by a ghost eater. |
+ | There are two ways to restore life to a creature slain by a ghost eater. True resurrection still functions normally. And if the ghost eater that killed the victim can be found, captured alive, and brought to the corpse of the victim, wish, limited wish, or miracle can restore the connection between spirit and corpse, at which point raise dead and similar spells function normally. If the ghost eater is killed, the spirits it has consumed are lost forever. |
− | '''{{Anchor|Ghostly Resilience}} ([[Ex]]):''' A ghost eater receives a +10 racial bonus to resist the spell-like abilities and supernatural powers of undead creatures. It is immune to the level drain and ability damage attacks of undead creatures. It receives a +4 deflection bonus to AC against the physical attacks of undead. Finally, it receives |
+ | '''{{Anchor|Ghostly Resilience}} ([[Ex]]):''' A ghost eater receives a +10 racial bonus to resist the spell-like abilities and supernatural powers of undead creatures. It is immune to the level drain and ability damage attacks of undead creatures. It receives a +4 deflection bonus to AC against the physical attacks of undead. Finally, it receives spell resistance 17 against spells cast by undead creatures. |
− | '''Skills:''' A ghost eater receives a +8 racial bonus on |
+ | '''Skills:''' A ghost eater receives a +8 racial bonus on Climb and Jump checks. It can always choose to take 10 on these checks, even if distracted or endangered. The ghost eater uses its Dexterity modifier for these checks instead of its Strength modifier. |
=== Treasure === |
=== Treasure === |