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Abjuration
Level: Cleric 2, Paladin 2
Components: V, S, DF
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes


One target incorporeal creature becomes corporeal. It loses all the benefits normally associated with its incorporeal state. The creature's other abilities are unaffected. A creature that is partially or entirely inside of a solid object when affected by this spell is moved to the nearest open space, taking 1d6 points of damage in the process for every 5 feet it must travel to get out of the object. The creature remains substantial for the duration of the spell, at which time it returns to its incorporeal state.



Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsCleric
Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsPaladin

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