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Changes: Flamewind Spikes (3.5e Spell)

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(some simple little generic lightning bolt clone, with fire)
 
m (Grammar check, category addition, and link-making)
 
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|school=Evocation
 
|school=Evocation
 
|subschool=
 
|subschool=
|desc=Fire
+
|desc=[[SRD:Fire Effect|Fire]]
|lvl=Sorcerer/Wizard 4, Druid 6
+
|lvl=[[SRD:Sorcerer/Wizard Spell List|Sorcerer/Wizard]] 4, [[SRD:Druid Spell List|Druid]] 6
 
|comp=V, S
 
|comp=V, S
 
|casttime=full
 
|casttime=full
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|tsea=a
 
|tsea=a
 
|subj=One 120 ft. line per 3 levels, maximum of 5 lines, no two lines may hit the same square
 
|subj=One 120 ft. line per 3 levels, maximum of 5 lines, no two lines may hit the same square
|save=Reflex half
+
|save=[[SRD:Reflex|Reflex]] half
 
|sr=Yes
 
|sr=Yes
 
|summary=You wave your tail in a spiral, then shoot out several beams of fire from the tip.
 
|summary=You wave your tail in a spiral, then shoot out several beams of fire from the tip.
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Each target that is hit by at least one line takes 1d6 points of fire damage per level, to a maximum of 10d6 damage. A successful Reflex save halves the damage.
 
Each target that is hit by at least one line takes 1d6 points of fire damage per level, to a maximum of 10d6 damage. A successful Reflex save halves the damage.
   
''Verbal Component:'' The ability to speak languages is not a prerequisite for this spell.
+
''Verbal Component:'' The ability to speak languages is not a prerequisite for this spell.
   
''Somatic Component:'' Hands are not required; Having a tail with some muscular control and being either quadrupedal (or more) or prone is.
+
''Somatic Component:'' Hands are not required; having a tail with some muscular control and being either quadrupedal (or more) or [[SRD:Prone|prone]] is.
   
   
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Spell]]
 
[[Category:Spell]]
  +
[[Category:User Foxwarrior]]
  +
[[Category:Evocation School|{{BASEPAGENAME}}]]
  +
[[Category:Sorcerer/Wizard 4|{{BASEPAGENAME}}]]
  +
[[Category:Druid 6|{{BASEPAGENAME}}]]
  +
[[Category:Fire Effect|{{BASEPAGENAME}}]]

Latest revision as of 02:24, October 2, 2012

Created By
Foxwarrior (talk)
Date Created: 4/13/10
Status: Just started
Editing: Please feel free to edit constructively!
Balance: Fighter


{{#set:Summary=You wave your tail in a spiral, then shoot out several beams of fire from the tip. }} {{#set:School=Evocation }}

Flamewind Spikes
Evocation [{{#arraymap: Fire|, |x|Descriptor::x}}]
Level: {{#arraymap: Sorcerer/Wizard 4, Druid 6|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 full round
Range: 120 ft. lines{{#set:Range=Other}}
Area: One 120 ft. line per 3 levels, maximum of 5 lines, no two lines may hit the same square
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes


You wave your tail in a spiral. On the second pass, several beams of fire shoot from the tip.

Each target that is hit by at least one line takes 1d6 points of fire damage per level, to a maximum of 10d6 damage. A successful Reflex save halves the damage.

Verbal Component: The ability to speak languages is not a prerequisite for this spell.

Somatic Component: Hands are not required; having a tail with some muscular control and being either quadrupedal (or more) or prone is.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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