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Martial Two-Handed Melee
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
The Flagstaff is nothing more than a metal quarterstaff which is commonly adorned with a flag. However unlike a normal flagpole it is actually meant for battle. It takes a bit more skill to use than the quarterstaff due to the drag inducing flag on one end, but using it in battle can be a beautiful dance as the colors flap away. It is a favorite of quarterstaff using commanders in great battles, where they bolster the troops while fighting.
Because one can adorn your own colors to the flagpole, with a successful DC 15 Perform (Dance) or other appropriate perform skill with grant a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls to yourself and all allies within 90 ft of the user, when attacking, and 5 rounds after the last attack. The perform check is a swift action, extra flair to your blow. This effect is very similar to bardic music. The effect is non-magical.
If you have access to Heroes of Battle, the Flagstaff is a valid target for Heraldic Crests, provided that the minimum requirements to possess one are met.
For all intent and purpose for feats, class abilities, and more, a flagstaff counts as a quarterstaff.