Ghostwheel (talk | contribs) m (Fixed link for when salamander oil is created, though it would be best to keep its details in its own page) |
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==Description== |
==Description== |
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− | This concoction is created from fire bloom, a plant found in arid, sandy deserts. The fire bloom is a shrub with three to five thick wooden stems at its base, along with softer green stems towards the tips of the branches. A fire bloom’s leaves usually have a yellow hue and can grow to almost 4 inches in length. Fruit harvested from this plant is hard, but cracking one open reveals short red and yellow cilia inside. |
+ | [[Summary::This concoction is created from fire bloom, a plant found in arid, sandy deserts.]] The fire bloom is a shrub with three to five thick wooden stems at its base, along with softer green stems towards the tips of the branches. A fire bloom’s leaves usually have a yellow hue and can grow to almost 4 inches in length. Fruit harvested from this plant is hard, but cracking one open reveals short red and yellow cilia inside. |
The alchemical powder itself requires a DC 17 [[SRD:Craft Skill|Alchemy]] check, and can be used as a material component for the ''[[SRD:Fireball|fireball]]'' spell to replace its original components. A ''[[SRD:Fireball|fireball]]'' using this powder has a +1 higher save DC than normal. In addition, when mixed with [[Salamander Oil (3.5e Equipment)|salamander oil]] (a different substance that requires a DC 20 Alchemy check to create), the powder can create a gel that adds 1d3 damage to a ''[[SRD:Fireball|fireball]]'' spell if the spell is cast while the mixture is smeared on the caster’s hands. |
The alchemical powder itself requires a DC 17 [[SRD:Craft Skill|Alchemy]] check, and can be used as a material component for the ''[[SRD:Fireball|fireball]]'' spell to replace its original components. A ''[[SRD:Fireball|fireball]]'' using this powder has a +1 higher save DC than normal. In addition, when mixed with [[Salamander Oil (3.5e Equipment)|salamander oil]] (a different substance that requires a DC 20 Alchemy check to create), the powder can create a gel that adds 1d3 damage to a ''[[SRD:Fireball|fireball]]'' spell if the spell is cast while the mixture is smeared on the caster’s hands. |
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− | Fire bloom is worth 35 gold pieces |
+ | Fire bloom is worth 35 gold pieces. |
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[[Category:3.5e]] |
[[Category:3.5e]] |
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[[Category:User]] |
[[Category:User]] |
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+ | [[Category:Equipment]] |
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+ | [[Category:Mundane]] |
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+ | [[Category:Alchemical]] |
Latest revision as of 19:01, 1 January 2010
Hananack (talk) | |
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Date Created: | 30.12.2009 |
Status: | complete please feel free to contribute |
Editing: | Please feel free to edit constructively! |
Description[]
Summary::This concoction is created from fire bloom, a plant found in arid, sandy deserts. The fire bloom is a shrub with three to five thick wooden stems at its base, along with softer green stems towards the tips of the branches. A fire bloom’s leaves usually have a yellow hue and can grow to almost 4 inches in length. Fruit harvested from this plant is hard, but cracking one open reveals short red and yellow cilia inside.
The alchemical powder itself requires a DC 17 Alchemy check, and can be used as a material component for the fireball spell to replace its original components. A fireball using this powder has a +1 higher save DC than normal. In addition, when mixed with salamander oil (a different substance that requires a DC 20 Alchemy check to create), the powder can create a gel that adds 1d3 damage to a fireball spell if the spell is cast while the mixture is smeared on the caster’s hands.
Fire bloom is worth 35 gold pieces.
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