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Fiendish Raven (3.5e Monster)

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Fiendish Raven
Size/Type: Tiny Magical Beast (Extraplanar)
Hit Dice: 1/4 d8 (1 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 40 ft. (average)
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–13
Attack: Claws +4 melee (1d2–5)
Full Attack: Claws +4 melee (1d2–5)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Smite Good 1/day
Special Qualities: Low-light vision, Darkvision 60 ft., Resistance to cold and fire 5, Spell resistance 5
Saves: Fort +2, Ref +4, Will +2
Abilities: Str 1, Dex 15, Con 10, Int 3, Wis 14, Cha 6
Skills: Listen +3 +5, Spot +5 +7
Feats: Alertness, Weapon FinesseB
Environment: Temperate forests in an evil-aligned plane
Organization: Solitary
Challenge Rating: 1/6
Treasure: None
Alignment: Always evil (any)
Advancement:
Level Adjustment:


These glossy black birds are about 2 feet long and have wingspans of about 4 feet. They combine both claws into a single attack. The statistics presented here can describe most nonpredatory birds of similar size.

Combat Edit

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Notes Edit



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