Dungeons and Dragons Wiki
m (moved Fiendish Hawk (3.5e Creature) to Fiendish Hawk (3.5e Monster): Creature -> Monster (bot-assisted))
m (Monster Modernizing (bot-assisted))
Line 1: Line 1:
  +
{{3.5e Monster Classic
{{Creature Table
 
|creature=Fiendish Hawk
+
|monster=Fiendish Hawk
 
|style=
 
|style=
|size=Tiny |type= [[SRD:Magical Beast Type|Magical Beast]] |subtypes=[[SRD:Extraplanar Subtype|Extraplanar]]
+
|size=Tiny |type=Magical Beast |subtypes=Extraplanar
 
|hd= 1d8 |hp=4
 
|hd= 1d8 |hp=4
 
|init= +3
 
|init= +3
Line 45: Line 45:
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Monster]]
 
[[Category:Monster]]
[[Category:Evil Alignment]]
 
[[Category:Magical Beast Type]]
 
[[Category:CR1/3]]
 
[[Category:Forest Terrain]]
 
 
[[Category:Temperate Climate]]
 
[[Category:Temperate Climate]]
[[Category:Tiny Size]]
 
[[Category:LA-]]
 

Revision as of 04:34, 18 January 2010

Fiendish Hawk
Size/Type: Tiny Magical Beast (Extraplanar)
Hit Dice: 1d8 (4 hp)
Initiative: +3
Speed: 10 ft. (2 squares), fly 60 ft. (average)
Armor Class: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
Base Attack/Grapple: +0/–10
Attack: Talons +5 melee (1d4–2)
Full Attack: Talons +5 melee (1d4–2)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Smite Good 1/day
Special Qualities: Low-light vision, Darkvision 60 ft., Resistance to cold and fire 5, Spell resistance 6
Saves: Fort +2, Ref +5, Will +2
Abilities: Str 6, Dex 17, Con 10, Int 3, Wis 14, Cha 6
Skills: Listen +2 +4, Spot +14 +16
Feats: Alertness, Weapon FinesseB
Environment: Temperate forests in an evil-aligned plane
Organization: Solitary or pair
Challenge Rating: 1/3
Treasure: None
Alignment: Always evil (any)
Advancement:
Level Adjustment:
This article needs an image. If you are an artist, or know of a fair-use image that would fit this article, please upload a picture and add it.

These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.

COMBAT

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Hawks combine both talons into a single attack.

Skills: Hawks have a +8 racial bonus on Spot checks.

Notes

SEE WIKIPEDIA ENTRY: Hawk



Back to Main Page3.5e HomebrewMonsters