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|Fiendish Dire Rat|
|Size/Type:||Small Magical Beast (Extraplanar)|
|Hit Dice:||1d8+1 (5 hp)|
|Speed:||40 ft. (8 squares), climb 20 ft.|
|Armor Class:||15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12|
|Attack:||Bite +4 melee (1d4 plus disease)|
|Full Attack:||Bite +4 melee (1d4 plus disease)|
|Space/Reach:||5 ft./5 ft.|
|Special Attacks:||Disease, Smite Good 1/day|
|Special Qualities:||Low-light vision, scent, Darkvision 60 ft., Resistance to cold, and fire 5, Spell resistance 6|
|Saves:||Fort +3, Ref +5, Will +3|
|Abilities:||Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4|
|Skills:||Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11|
|Feats:||Alertness, Weapon FinesseB|
|Environment:||Any evil-aligned plane.|
|Organization:||Solitary or pack (11–20)|
|Alignment:||Always evil (any)|
|Advancement:||2–3 HD (Small); 4–6 HD (Medium)|
Dire rats are omnivorous scavengers, but will attack to defend their nests and territories.
A dire rat can grow to be up to 4 feet long and weigh over 50 pounds.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Dire rat packs attack fearlessly, biting and chewing with their sharp incisors.
- This monster is a Dire Rat with the Fiendish Creature template added to it.
- This monster can be summoned using the spell Summon Monster I.
SEE WIKIPEDIA ENTRY: Rat