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Fell Knight (4e Class)

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[[User:Dark Knight Garland|Dark Knight Garland]] ([[User talk:Dark Knight Garland|talk]])
Date Created: 4/4/11
Status: Nowhere close, please don't change anything
Editing: Constructive only and leave messange on the class's talk page.

{{#set:Type={{{type}}}|Summary=An arcane defender that draws power from the same sources as warlocks}}

Fell KnightEdit

I can't think of one, please post suggestions on the talk page.

Class TraitsEdit

Class Traits
Role: Defender (Striker Secondary).
Power Source: Arcane.
Key Abilities: Intelligence, Constitution, Charisma
 
Armor Proficiencies: Full Plate and lighter
Weapon Proficiencies: Simple Melee, Military Melee, Bastard Sword
Implement(s): Rods
Bonus to Defense: +2 Fort
 
Hit Points at 1st Level: 17 + Constitution score
Hit Points per Level Gained: 7
Healing Surges per Day: 9 + Constitution modifier
 
Trained Skills: Arcana. From the class skills list below, choose 3 more trained skills at 1st level.
Class Skills: Same as warlock
 
Build Options: Scourging Blade, Deceptive Blade
Class Features: Eldritch Pact, Fell Sword, Covering Darkness, Cursemark, Lifethread Strike


FELL KNIGHT OVERVIEWEdit

Characteristics:

Religion:

Races:

Creating a Fell KnightEdit

Edit

Suggested Feat: (Human Feat:)
Suggested Skills:
Suggested Encounter Power:
Suggested Daily Power:

Edit

Suggested Feat: (Human Feat:)
Suggested Skills:
Suggested Encounter Power:
Suggested Daily Power:

Fell Knight Class FeaturesEdit

All Fell Knights share these class features.

Fell SwordEdit

All powers based on constitution are melee attacks that deal 1[W] damage/die that they deal.

CursemarkEdit

This ability functions identically to the Warlock's Curse, but also marks the target.

Covering DarknessEdit

If the marked enemy attacks but does not target you, you can teleport adjacent to the enemy and use an At-will attack power. If the target is a bloodied, you can use an encounter power, and the power is not expended. You can, if you teleport adjacent to a bloodied ally, take the attack instead.

PowersEdit

Level 1 At-Will AttackEdit

Level 1 Encounter AttackEdit

Level 1 Daily AttackEdit

Level 2 UtilityEdit

At-WillEdit

EncounterEdit

DailyEdit

    Level 3 Encounter AttackEdit

    Level 5 Daily AttackEdit

    Level 6 UtilityEdit

    At-WillEdit

      EncounterEdit

      DailyEdit

      Level 7 Encounter AttackEdit

      Level 9 Daily AttackEdit

      Level 10 UtilityEdit

      At-WillEdit

          EncounterEdit

          DailyEdit

          Level 13 Encounter AttackEdit

          Level 15 Daily AttackEdit

          Level 16 UtilityEdit

          At-WillEdit

          EncounterEdit

          DailyEdit

          Level 17 Encounter AttackEdit

          Level 19 Daily AttackEdit

          Level 22 UtilityEdit

          At-WillEdit

          EncounterEdit

          DailyEdit

          Level 23 Encounter AttackEdit

          Level 25 Daily AttackEdit

          Level 27 Encounter AttackEdit

          Level 29 Daily AttackEdit

          All These lists are organized alphabetically



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