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Feat Purchasing (3.5e Variant Rule)

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Revision as of 07:32, January 8, 2010 by Tarkisflux (Talk | contribs)

Created By
Summerscythe (talk)
Date Created: March 15 2008
Status: Playable
Editing: Please feel free to edit constructively!


Feat Purchasing

This variant rule allows characters to turn skill points into feats by investing in a new skill.

Feat Training (None)

Action: Not applicable. Retry: Not applicable. There are no Feat Training checks to fail.

The Feat Training skill doesn't work like other skills. Feat Training works as follows:

  • You buy 3 ranks in Feat Training; for every 3 purchased you gain a bonus feat.
  • You may not choose a feat that grants you extra skill points.
  • You must meet all prerequisites for bonus feats.
  • Feat Training is Never a class skill.


This basically means if you spend skill points on Feat Training every chance you get, you gain a bonus feat at 3rd, 9th, 15th, and 21st level. --Rebuilt by Risek, Reposted by Eiji-kun.


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