Expendable Familiar (3.5e Feat)
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Revision as of 19:37, October 20, 2010 by The Dire Reverend (Talk | contribs)
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| Date Created: | 7/3/2010 |
| Status: | In progress |
| Editing: | Please feel free to edit constructively! |
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Expendable Familiar {{#set:Type=General}} Summary:: Prerequisites: {{#arraymap: Summon Familiar|,|x|Prerequisite::x}}Benefit: When you lose a familiar for any reason, you do not have to make a save to lose experience points. You can summon another one with a 24 hour ritual at no cost.Normal: When a familiar dies or is dismissed, you must make a DC 15 fortitude save, or lose 200 experience points per level, save halving the experience loss, of the class that provided a familiar, and you cannot summon another one for a year and a day.
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