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Eternal Glacier is a martial discipline invented by the barbarians of the frozen lands, who draw their power from, and emulate, the tundras and glaciers of their homes. The discipline reflects this, emphasizing unavoidable and unstoppable movements, building up power to crush their enemies, while maintaining the implacable strength of the glacier for themselves. These movements allow their warriors to channel the supernatural power of their glacier homes, freezing their enemies in their tracks.
Swordsages may train Eternal Glacier by losing access to the Desert Wind discipline. Despite its supernatural nature, Warblades may also train the discipline, losing Iron Heart in the bargain. Any experienced martial adept who seeks out a master of the discipline can learn it from them without losing access to any other disciplines.
The Eternal Glacier discipline favors the greataxe, battle axe, glaive, light and heavy pick, and warhammer. Survival is the key skill for Eternal Glacier, providing its master with the strength needed for the glacier.
Maneuvers of the Eternal Glacier Discipline Edit
- To see the full, expanded description of every maneuver, click here.
Notes on past work Edit
Some of the maneuvers here were cannibalized from the Glacial Chill discipline in my previous project on the OoTS forums. I believe that the Eternal Glacier version of the discipline holds together much better.