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Elf, Variant (3.5e Race)

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Revision as of 01:25, May 12, 2010 by Ganteka Future (Talk | contribs)

Created By
Zanni (talk)
Date Created: 2 September 2009
Status: Finished
Editing: Discuss mechanical changes on the talk page.
 
Elves
All brothers and sisters!


Elves

Summary::An elf which is actually a usable, ane deliver us from the intense pain of thousand elven breeds. Elves are very strange creatures. Their appearence and abilities vary deeply between individuals. Elves are in fact, magical creatures created during the-gods-know-when era, for gods-know-why. Some elves take pleasure in giving thier particular breed a special name (and since the race varies deeply in appearence and ability there are actually a shit-ton of elven "breeds"). Some call themselves "wood elves" because they live in the woods, others "high elves" because they are pricks.

Let's not even talk about the slime elves.

Satirical text and failed humor aside, elves are of any form, color and are incredibly different from each other. This makes them pretty awesome as a race in theory. Too bad they tend to act like pricks and exile those with darker skin below the earth or simply fight between each other for trivial reasons. The only common traits between elves' appearence is their humanoid form, some elves can be red-skinned others may have bright purple hair. When a player is creating an elf, he can really unleash his creativity.

Racial Traits

{{#set:Racial Ability Adjustments=Variable}}

Sample Elven "Breed"

Fire Elf

Fire elves are a possible elven mutation, they have green skin, ash-like hairs and blaze-orange eyes. They earned the nickname of fire elves because of their physical traits and their ability to resist in incredibly hot and cold environments.

Note

Flavorful ability should be checked, effect like sanctuary or true strike should be disallowed. Other like shield and mage armor should merely be checked.

Vital Statistics

Table: Elf Random Starting Ages
Adulthood Simple Moderate Complex
15 years +1d4 +1d6 +2d6
Table: Elf Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
175 years 263 years 350 years +4d% years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.



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