Electricity (3.5e Sphere)
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| Date Created: | 9/10/09 |
| Status: | Complete |
| Editing: | Spelling and Grammar only |
Electricity Sphere
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Electricity [{{#arraymap: Elemental, Fiendish|, |x|Type::x}}]
Prerequisites: Air, Earth, or Fire elements (if taken as an Elemental sphere only).
Special: You gain Immunity to Electricity. {{#set:special=You gain Immunity to Electricity. }}
Level – Benefit
- 1 – Lightning Bolt
- 3 – Shocking Ray (as Scorching Ray, but electric)
- 5 – Orb of Electricity (CArc)
- 7 – Chain Lightning
- 9 – Electric Shield (PHB2 Sonic Shield, but Electric)
- 11 – Thunder Field (PHB2)
- 13 – Power Word: Stun
- 15 – Greater Shout, Electric damage and [Electricity] descriptor, not sonic.
- 17 – Lightning Bolt, Maximized, 6 damage per caster level with no maximum
- 19 – Chain Lightning, Quickened {{#arraymap: Lightning Bolt+Shocking Ray (as Scorching Ray, but electric) +Orb of Electricity (CArc) +Chain Lightning+Electric Shield (PHB2 Sonic Shield, but Electric) +Thunder Field (PHB2) +Power Word: Stun+Greater Shout, Electric damage and [Electricity] descriptor, not sonic. +Lightning Bolt, Maximized, 6 damage per caster level with no maximum +Chain Lightning, Quickened |+|x|{{#set:Spell=x}}}}
{{#set:Elements=Air}}{{#set:Elements=Earth}}{{#set:Elements=Fire}}
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