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{{author |
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− | |author_name=Ganteka |
+ | |author_name=Ganteka Future |
|date_created=14 June 2008 |
|date_created=14 June 2008 |
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|status=Complete |
|status=Complete |
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This mandolin, sturdy and solid, is reinforced for combat but still capable of a fine melody. Created for the purpose of preventing jerks from smashing your instrument as well as adding some class to an otherwise plain chunk of wood, this weapon is a favorite of musical types who need to show their critics that it doesn't pay to heckle. |
This mandolin, sturdy and solid, is reinforced for combat but still capable of a fine melody. Created for the purpose of preventing jerks from smashing your instrument as well as adding some class to an otherwise plain chunk of wood, this weapon is a favorite of musical types who need to show their critics that it doesn't pay to heckle. |
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− | In combat, it is a +2 [[SRD:Greatclub|greatclub]] of [[SRD:Shock|shock]] which deals an extra 1d6 electricity damage. In addition, when used as an instrument, it provides a +4 circumstance bonus on [[SRD:Perform Skill|Perform]] (stringed instrument) skill checks. |
+ | In combat, it is a +2 [[SRD:Greatclub|greatclub]] of [[SRD:Shock|shock]] which deals an extra 1d6 [[SRD:Electricity Effect|electricity]] damage. In addition, when used as an instrument, it provides a +4 circumstance bonus on [[SRD:Perform Skill|Perform]] (stringed instrument) skill checks. |
* The +4 circumstance noted above is derived from the weapon's enhancement bonus stacked with the [[SRD:Masterwork Tool|masterwork instrument's]] bonus. |
* The +4 circumstance noted above is derived from the weapon's enhancement bonus stacked with the [[SRD:Masterwork Tool|masterwork instrument's]] bonus. |
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− | ''Caster Level:'' 9th, Prerequisites: [[SRD:Craft Magic Arms and Armor |
+ | ''Caster Level:'' 9th, Prerequisites: [[SRD:Craft Magic Arms and Armor|Craft Magic Arms & Armor]], ''[[SRD:Lightning Bolt (Spell)|lightning bolt]]'', |
Cost to Create: 26,000 gp (plus 305 for the [[SRD:Masterwork Weapons|masterwork]] [[SRD:Greatclub|greatclub]] component and 100 for the [[SRD:Masterwork Tool|masterwork mandolin]] component), 1,040 XP, 26 Days to create. |
Cost to Create: 26,000 gp (plus 305 for the [[SRD:Masterwork Weapons|masterwork]] [[SRD:Greatclub|greatclub]] component and 100 for the [[SRD:Masterwork Tool|masterwork mandolin]] component), 1,040 XP, 26 Days to create. |
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{{3.5e Magical Weapons Breadcrumb}} |
{{3.5e Magical Weapons Breadcrumb}} |
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− | [[Category: |
+ | [[Category:3.5e]] |
[[Category:User]] |
[[Category:User]] |
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[[Category:Equipment]] |
[[Category:Equipment]] |
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[[Category:Weapon]] |
[[Category:Weapon]] |
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[[Category:Magic]] |
[[Category:Magic]] |
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+ | [[Category:User:Ganteka Future]] |
Latest revision as of 06:34, 6 September 2009
Ganteka Future (talk) | |
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Date Created: | 14 June 2008 |
Status: | Complete |
Editing: | Please feel free to edit constructively! |
Electric Mandolin[]
This mandolin, sturdy and solid, is reinforced for combat but still capable of a fine melody. Created for the purpose of preventing jerks from smashing your instrument as well as adding some class to an otherwise plain chunk of wood, this weapon is a favorite of musical types who need to show their critics that it doesn't pay to heckle.
In combat, it is a +2 greatclub of shock which deals an extra 1d6 electricity damage. In addition, when used as an instrument, it provides a +4 circumstance bonus on Perform (stringed instrument) skill checks.
- The +4 circumstance noted above is derived from the weapon's enhancement bonus stacked with the masterwork instrument's bonus.
Caster Level: 9th, Prerequisites: Craft Magic Arms & Armor, lightning bolt, Cost to Create: 26,000 gp (plus 305 for the masterwork greatclub component and 100 for the masterwork mandolin component), 1,040 XP, 26 Days to create.
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