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Eel (4e Familiar)

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Revision as of 04:36, May 24, 2010 by Dracomortis (Talk | contribs)

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Date Created: May 23, 2010
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Eel Familiars Edit

Eel
Familiar
Eels are able to escape from almost any restraints, and they are favored by those who prefer not to be held down.
Senses low-light vision
Speed swim 6
Constant Benefits
♦ You gain a +4 bonus to Acrobatics checks or Athletics checks to escape from restraints (including a grab).
Active Benefits
Eel's Escape: Once per encounter as a minor action, you may immediately make a saving throw with a +2 bonus against any one effect that a save can end.
Possible Quirks
♦ Appears to be made of water or some other fluid.

♦ Is covered in vestigial tentacles that flow behind it.
♦ Intentionally seeks tight places to see if it can get out.



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