Dungeons and Dragons Wiki
(The amusing thing about the Balance check bit is that although anyone with Balance will beat the save easily, nobody has Balance)
 
m (tsa is Targets _or_ Area, I see)
 
Line 16: Line 16:
 
|range=close
 
|range=close
 
|dur=Concentration, up to 1 round/level
 
|dur=Concentration, up to 1 round/level
|tsea=tsa
+
|tsea=a
 
|subj=All creatures other than yourself who are touching the ground
 
|subj=All creatures other than yourself who are touching the ground
 
|save=Reflex or Balance negates
 
|save=Reflex or Balance negates

Latest revision as of 18:15, 13 April 2010

Created By
Foxwarrior (talk)
Date Created: 4/13/10
Status: Just started
Editing: Please feel free to edit constructively!
Balance: Rogue


Evocation [Sonic]
Level: Sorcerer/Wizard 2, Druid 3, Ranger 2
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: All creatures other than yourself who are touching the ground
Duration: Concentration, up to 1 round/level
Saving Throw: Reflex or Balance negates
Spell Resistance: No


You lower your tail and begin growling ominously. As the ground begins to shake, people around you fall over.

When you cast this spell and each time you concentrate on it, every character who is touching the ground within the area other than yourself must make a Reflex save or Balance check or fall prone.

Verbal Component: The ability to speak languages is not a prerequisite for this spell.

Somatic Component: Hands are not required; Having a tail with some muscular control and being either quadrupedal (or more) or prone is.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard