Dungeons and Dragons Wiki:Flame Dagger
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Revision as of 02:10, October 3, 2012 by Luigifan18 (Talk | contribs)
{{#set:School=Evocation }}
| Evocation [{{#arraymap: Fire|, |x|Descriptor::x}}] | |
| Level: | {{#arraymap: Armory 1, Sorcerer/Wizard 2|,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | 0 ft.{{#set:Range=Other}} |
| Effect: | A daggerlike beam |
| Duration: | 1 minute/level (D) |
| Saving Throw: | None |
| Spell Resistance: | Yes |
You evoke the spell and a blazing beam of red-hot fire springs forth from your hand, ready to be used as a weapon.
You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on.
This spell does not function underwater.
Material Component: A candle.