{{#set:School=Evocation }}

Flame Dagger
Evocation [{{#arraymap: Fire|, |x|Descriptor::x}}]
Level: {{#arraymap: Armory 1, Sorcerer/Wizard 2|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: 0 ft.{{#set:Range=Other}}
Effect: A daggerlike beam
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: Yes

You evoke the spell and a blazing beam of red-hot fire springs forth from your hand, ready to be used as a weapon.

You create a bladelike beam that you can wield as if it was a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals 1d4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on.

This spell does not function underwater.

Material Component: A candle.

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