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| school=Necromancy
 
| school=Necromancy
 
| desc=[[SRD:Evil Effect|Evil]]
 
| desc=[[SRD:Evil Effect|Evil]]
| lvl=[[SRD:Cleric Spell List|Clr]] 6, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 7, [[Witch Doctor (3.5e Class)|Witch Doctor]] 5
+
| lvl=[[SRD:Cleric Spell List|Cleric]] 6, [[SRD:Sorcerer/Wizard Spell List|Sorcerer/Wizard]] 7, [[Witch Doctor (3.5e Class)|Witch Doctor]] 5
 
| comp=V, S, M
 
| comp=V, S, M
 
| casttime=1 [[SRD:Round|round]]
 
| casttime=1 [[SRD:Round|round]]

Latest revision as of 21:35, 23 October 2012

Necromancy [[[SRD:Evil Effect|Evil]]]
Level: Cleric 6, Sorcerer/Wizard 7, Witch Doctor 5
Components: V, S, M
Casting time: 1 round
Range: Touch
Target: Corpse touched
Duration: Instantaneous
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)


The diamond in your hand turns to coal, and then to dust, which sprinkles down upon the corpse. Where it strikes, ebon flames spring up, and when the flames pass nothing remains, not even grave dust. "Return from that one," you mutter.

Black flames flicker over a corpse, utterly consuming it. You destroy the remains of a dead person or creature, preventing any form of raising or resurrection that requires part of the corpse. There is a 50% chance that a wish, miracle, or true resurrection spell cannot restore to life a victim consumed by a barghest's feast spell. Check once for each destroyed creature. If the d% roll fails, the creature cannot be brought back to life by mortal magic.

Material Component: A diamond worth at least 5,000 gp.