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+ | {{Tsrwotc}} |
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− | Special materials are metals, woods, stone, or other types of building material that isn't magical but has what could be considered magical properties. |
+ | Special materials are metals, woods, stone, or other types of building material that isn't magical but has what could be considered magical properties. |
− | This is a list of most of the special materials in the offical d20 |
+ | This is a list of most of the special materials in the offical d20 book. |
Special Material - Effect |
Special Material - Effect |
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− | *[[ |
+ | *[[Adamantine]] - [[Damage Reduction|DR]], improved [[sunder]]ing |
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+ | *Arandur- silver-blue with green shine; gnome material; mixed with blood of red or blue dragon |
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*Astral Driftmetal - 25% chance of working against incorporeal creatures |
*Astral Driftmetal - 25% chance of working against incorporeal creatures |
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*Blended Quartz - -20% arcane failure rate |
*Blended Quartz - -20% arcane failure rate |
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+ | *Blood glass - volcanic crimson-hinted obsidian |
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*Bronzewood - wood that can be made into plate armor and weighs 10% less |
*Bronzewood - wood that can be made into plate armor and weighs 10% less |
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+ | *Byeshk - purple sheen; overcomes DR of daelkyr |
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+ | *Calomel - pale gray condensating metal, hard white ore; overcomes DR of fire subtypes |
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+ | *Crysteel - psionic superhard crystal-steel blend, surprise |
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*Darkleaf - special worked Darkwood made into light plate armor |
*Darkleaf - special worked Darkwood made into light plate armor |
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+ | *[[SRD:Darkwood|Darkwood]] - ½ normal weight of wood |
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+ | *Deep Coral - ??? |
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+ | *Deep Crystal - ??? |
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+ | *Densewood - ??? |
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+ | *Dlarun - bone-white ivory with green sheen; halfling material |
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+ | *Duskwood - ??? |
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*Entropium - +2 max dex -10% arcane failure, +2 AC penalty and added weight. |
*Entropium - +2 max dex -10% arcane failure, +2 AC penalty and added weight. |
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+ | *Fever Iron - reddish, deals fire damage |
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+ | *Firebrass - gold-bronze metal with mithral stats |
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+ | *Flametouched Iron - speckled rusty dark red ore, refined to shimmering silver |
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+ | *Fyrite (Dragon 347) - metallic substance immune to heat, but takes double damage from cold |
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*Frystalline - Good aligned |
*Frystalline - Good aligned |
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+ | *Githsilver - what Githyanki swords are made of. AKA ferroplasm |
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− | *Green Starmetal - Adamantine that deals 1d6 extra damage to outsiders. |
+ | *Green Starmetal - Mined from meteorites; Adamantine that deals 1d6 extra damage to outsiders. |
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+ | *Hizagkuur - white magic reflecting metal |
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+ | *Ironbark - ??? |
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+ | *Livewood - magical green hardwood that does not die when cut down, may contain dryads |
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+ | *Mudane Crystal - ??? |
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+ | *Orichalcum - red copper-gold |
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*Pearl Steel - functions better underwater than normal weapons |
*Pearl Steel - functions better underwater than normal weapons |
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+ | *Purple Mournlode - blighted purply ore, silver metal with purple streaks; overcomes DR of undead |
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+ | *Soarwood - lightweight wood used for building airships |
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+ | *Solanian Truesteel - silvery iron; mined on Mt. Celestia |
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+ | *Starmetal - See Green Starmetal |
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+ | *Targath - Soft metal that when carried helps the bearer resist disease |
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+ | == References == |
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+ | {{reflist}} |
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+ | |||
+ | * Abyssal Bloodiron - Planar Handbook |
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+ | * [[SRD:Alchemical Silver|Alchemical Silver]] - Dungeon Master's Guide |
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+ | * Arandur - Forgotten Realms setting |
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+ | * Astral Driftmetal - Planar Handbook |
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+ | * Aurorum - Book of Exalted Deeds |
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+ | * Baatorian Steel - ??? - Reference Needed |
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+ | * Baatorian Green Steel - Arms & Equipment Guide |
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+ | * Blended Quartz - Arms & Equipment Guide |
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+ | * Blood Glass - Secrets of Xen'drik |
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+ | * Blue Ice - Frostburn |
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+ | * Bronzewood - Eberron Campaign Setting |
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+ | * Byeshk - Eberron Campaign Setting |
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+ | * Calomel - Magic of Eberron |
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+ | * Chitin - Races of the Dragon |
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+ | * Cold Iron - ??? - Dungeon Master's Guide |
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+ | * Crysteel - Eberron Campaign Setting |
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+ | * Darkleaf - Dungeon Master's Guide |
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+ | * Darkwood - Dungeon Master's Guide |
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+ | * Deep Coral - Stormwracked |
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+ | * Deep Crystal - Expanded Psionics Handbook |
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+ | * Dendritic - Arms and Equipment Guide |
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+ | * Densewood - Eberron Campaign Setting |
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+ | * Dlarun - Magic of Faerun |
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+ | * [[SRD:Dragonhide|Dragonhide]] - ??? - Dungeon Master's Guide |
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+ | * Duskwood - Forgotten Realms setting |
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+ | * Elukian Clay - Arms & Equipment |
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+ | * Entropium - ??? - Reference Needed |
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+ | * Fever Iron - Forgotten Realms setting |
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+ | * Firebrass - Secrets of Xen'drik |
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+ | * Flametouched Iron - Eberron Campaign Setting |
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+ | * Fyrite - Dragon Magazine #347 |
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+ | * Frystalline - Book of Exalted Deeds |
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+ | * Gehennan Morghuth Iron - Arms & Equipment Guide |
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+ | * Githsilver - ??? - Reference Needed |
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+ | * Green Starmetal - Complete Arcane |
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+ | * Hizagkuur - Forgotten Realms setting |
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+ | * Ironbark - ??? - Reference Needed |
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+ | * Livewood - Eberron Campaign Setting |
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+ | * Mithril - Dungeon Master's Guide |
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+ | * Mudane Crystal - Expanded Psionics Handbook |
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+ | * Orichalcum - ??? - Reference Needed |
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+ | * Pandemonic Silver - ??? - Complete Warrior |
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+ | * Pearl Steel - ??? - Reference Needed |
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+ | * Purple Mournlode - Magic of Eberron |
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+ | * Rimefire Ice - Frostburn |
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+ | * Riverine - Stormwrack |
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+ | * Serran - Book of Exalted Deeds |
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+ | * Soarwood - Eberron Campaign Setting |
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+ | * Solanian Truesteel - Arms & Equipment Guide |
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+ | * Stygian Ice - Frostburn |
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+ | * Targath - Eberron Campaign Setting |
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+ | * Thinaun - ??? - Complete Warrior |
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+ | * Truesteel - Forgotten Realms - Nether Trilogy Book One |
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+ | * Urdukar - Arms and Equipment Guide - Reference Needed |
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+ | [[Category:Special materials]] |
Revision as of 20:02, 20 April 2014
Special materials are metals, woods, stone, or other types of building material that isn't magical but has what could be considered magical properties.
This is a list of most of the special materials in the offical d20 book.
Special Material - Effect
- Abyssal Bloodiron - Cold Iron, +4 Critical Confirm
- Adamantine - DR, improved sundering
- Alchemical Silver - maintains weapon, and bane to lycanthropes
- Arandur- silver-blue with green shine; gnome material; mixed with blood of red or blue dragon
- Astral Driftmetal - 25% chance of working against incorporeal creatures
- Aururum - Pieces meld back together and repair themselves, if broken.
- Baatorian Steel - +1 to damage on slashing and piercing
- Baatorian Green Steel - Green; Counts as Wounding if magically enchanted; Mined in the Nine Hells
- Blended Quartz - -20% arcane failure rate
- Blood glass - volcanic crimson-hinted obsidian
- Blue Ice - +1 damage slashing weapons, Mythrial type armor but cold as ice
- Bronzewood - wood that can be made into plate armor and weighs 10% less
- Byeshk - purple sheen; overcomes DR of daelkyr
- Calomel - pale gray condensating metal, hard white ore; overcomes DR of fire subtypes
- Chitin - plate armor made from insect exoskeletons
- Cold Iron - 2x heavy has bane to magical creatures; deep-forged iron that harms chaotic creatures
- Crysteel - psionic superhard crystal-steel blend, surprise
- Darkleaf - special worked Darkwood made into light plate armor
- Darkwood - ½ normal weight of wood
- Deep Coral - ???
- Deep Crystal - ???
- Dendritic - armor made of growing crystal
- Densewood - ???
- Dlarun - bone-white ivory with green sheen; halfling material
- Dragonhide - can make metal armors that count as hide
- Duskwood - ???
- Elukian Clay - type of clay associated with the Elemental Plane of Water; removes weight penalty for swim checks
- Entropium - +2 max dex -10% arcane failure, +2 AC penalty and added weight.
- Fever Iron - reddish, deals fire damage
- Firebrass - gold-bronze metal with mithral stats
- Flametouched Iron - speckled rusty dark red ore, refined to shimmering silver
- Fyrite (Dragon 347) - metallic substance immune to heat, but takes double damage from cold
- Frystalline - Good aligned
- Gehennan Morghuth Iron - -1 attack, but poisons opponent
- Githsilver - what Githyanki swords are made of. AKA ferroplasm
- Green Starmetal - Mined from meteorites; Adamantine that deals 1d6 extra damage to outsiders.
- Hizagkuur - white magic reflecting metal
- Ironbark - ???
- Livewood - magical green hardwood that does not die when cut down, may contain dryads
- Mithral - Makes armors that weigh ½ as much, and count as a lighter type; silver-white; traditional elf material
- Mudane Crystal - ???
- Orichalcum - red copper-gold
- Pandemonic Silver - causes scream that makes others cower in strong winds
- Pearl Steel - functions better underwater than normal weapons
- Purple Mournlode - blighted purply ore, silver metal with purple streaks; overcomes DR of undead
- Rimfire Ice - Glows like torch, +1 cold damage, explodes 1d6 cold damage
- Riverine - ½ AC becomes deflection bonus; water enclosed inside a thin force wall; provides force affect
- Serren - Branch wood that has ghost touch
- Soarwood - lightweight wood used for building airships
- Solanian Truesteel - silvery iron; mined on Mt. Celestia
- Starmetal - See Green Starmetal
- Stygian ice - O SHI STYGIAN PITS; Deals wisdom rather than consitution damage
- Targath - Soft metal that when carried helps the bearer resist disease
- Thinaun - traps soul of those slain by it
- Truesteel - +1 on roll to confirm critical hits
- Urdukar - +2 DC on scry attempts per 5 lbs carried
References
- Abyssal Bloodiron - Planar Handbook
- Adamantine - Dungeon Master's Guide
- Alchemical Silver - Dungeon Master's Guide
- Arandur - Forgotten Realms setting
- Astral Driftmetal - Planar Handbook
- Aurorum - Book of Exalted Deeds
- Baatorian Steel - ??? - Reference Needed
- Baatorian Green Steel - Arms & Equipment Guide
- Blended Quartz - Arms & Equipment Guide
- Blood Glass - Secrets of Xen'drik
- Blue Ice - Frostburn
- Bronzewood - Eberron Campaign Setting
- Byeshk - Eberron Campaign Setting
- Calomel - Magic of Eberron
- Chitin - Races of the Dragon
- Cold Iron - ??? - Dungeon Master's Guide
- Crysteel - Eberron Campaign Setting
- Darkleaf - Dungeon Master's Guide
- Darkwood - Dungeon Master's Guide
- Deep Coral - Stormwracked
- Deep Crystal - Expanded Psionics Handbook
- Dendritic - Arms and Equipment Guide
- Densewood - Eberron Campaign Setting
- Dlarun - Magic of Faerun
- Dragonhide - ??? - Dungeon Master's Guide
- Duskwood - Forgotten Realms setting
- Elukian Clay - Arms & Equipment
- Entropium - ??? - Reference Needed
- Fever Iron - Forgotten Realms setting
- Firebrass - Secrets of Xen'drik
- Flametouched Iron - Eberron Campaign Setting
- Fyrite - Dragon Magazine #347
- Frystalline - Book of Exalted Deeds
- Gehennan Morghuth Iron - Arms & Equipment Guide
- Githsilver - ??? - Reference Needed
- Green Starmetal - Complete Arcane
- Hizagkuur - Forgotten Realms setting
- Ironbark - ??? - Reference Needed
- Livewood - Eberron Campaign Setting
- Mithril - Dungeon Master's Guide
- Mudane Crystal - Expanded Psionics Handbook
- Orichalcum - ??? - Reference Needed
- Pandemonic Silver - ??? - Complete Warrior
- Pearl Steel - ??? - Reference Needed
- Purple Mournlode - Magic of Eberron
- Rimefire Ice - Frostburn
- Riverine - Stormwrack
- Serran - Book of Exalted Deeds
- Soarwood - Eberron Campaign Setting
- Solanian Truesteel - Arms & Equipment Guide
- Stygian Ice - Frostburn
- Targath - Eberron Campaign Setting
- Thinaun - ??? - Complete Warrior
- Truesteel - Forgotten Realms - Nether Trilogy Book One
- Urdukar - Arms and Equipment Guide - Reference Needed