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This article is based on material by:
TSR, Inc./Wizards of the Coast


Red Hand of Doom is a large adventure for Dungeons & Dragons. It is designed to be used as a "generic" D&D adventure, which can be dropped into any campaign world, including a personal one. Instructions are given in the first pages of the module on where to place it in the worlds of Greyhawk, the Forgotten Realms, and Eberron, the three primary campaign settings of D&D.[1]

Plot[]

The plot of Red Hand of Doom follows a group of adventurers who have entered the Elsir Vale, a thinly-populated frontier region. The party uncovers and then is placed in the position of stopping a massive hobgoblin horde, fanatically devoted to the dark goddess Tiamat and led by the charismatic half-dragon warlord Azarr Kul. To stop the horde, the players will have to muster the inhabitants of the Vale; battle hobgoblins, giants, and dragons; and defeat an overwhelming enemy.

References[]

External Links[]

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40px-Wiki.png This page uses content from the Annex. The original article was at Wikipedia at Red Hand of Doom. The list of authors can be seen in the Annex page history. As with DnD Wikia, the text of the Annex is available under the GNU Free Documentation License.


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