DnDWiki:Open Lock
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Open Lock (Dexterity; Trained Only)
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Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
Check:
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The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.
| Lock | DC | Lock | DC |
|---|---|---|---|
| Very simple lock | 20 | Good lock | 30 |
| Average lock | 25 | Amazing lock | 40 |
Action:
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Opening a lock is a full-round action.
Special:
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If you have the Nimble Fingers feat, you get a +2 bonus on Open Lock checks.
Untrained:
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You cannot pick locks untrained, but you might successfully force them open.