This article does not cite any references or sources. Please help improve this article by adding citations to sources.
Open Lock (Dexterity; Trained Only)[]
Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
Check:[]
The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.
Lock | DC | Lock | DC |
---|---|---|---|
Very simple lock | 20 | Good lock | 30 |
Average lock | 25 | Amazing lock | 40 |
Action:[]
Opening a lock is a full-round action.
Special:[]
If you have the Nimble Fingers feat, you get a +2 bonus on Open Lock checks.
Untrained:[]
You cannot pick locks untrained, but you might successfully force them open.