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The third core rulebook presents over 200 creeps, critters, and creatures that can help the Dungeon Master to diversify the most classic threats to the Player Characters: monsters. All game mechanics, including complete statistics block, used spells and common strategies are presented on the pages of this book together with illustrations of each of the monsters.
See also Edit
- Monster Manual v.3.5 (current version of a book with the same official name)
- Monster Manual II
- Monster Manual III
- Monster Manual IV
- Monster Manual V
- Origins Award for Best Graphic Design of a Roleplaying Game, Adventure, or Supplement 2000.