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''Skills and feats: Craft (Woodworking) +3, Handle Animal +4, Hide -1, Knowledge (Religion) +3, Listen +1, Move Silently -1, Ride +7, Spot +1; Skill Focus (Handle Animal), Toughness.''
 
''Skills and feats: Craft (Woodworking) +3, Handle Animal +4, Hide -1, Knowledge (Religion) +3, Listen +1, Move Silently -1, Ride +7, Spot +1; Skill Focus (Handle Animal), Toughness.''
   
Possessions: 494 gold pieces, 8 silver pieces, Backpack, Waterskin, Bedroll, Flint and Steel, Torch x10.
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''Possessions: 494 gold pieces, 8 silver pieces, Backpack, Waterskin, Bedroll, Flint and Steel, Torch x10.''

Revision as of 20:57, 4 July 2006

You, as the Empire's finest champions, have been hired by the Empire to take care of a rebellion rising up in all towns, especially in the Eastern part of the Empire. You are to see the Emperor in his capital city, Sarsa, in his palace today. After your inn stay, you go to the Empire capital and the palace. The Emperor, a tall, old, reserved man who deals well in finance, welcomes you and briefs you of your mission. The Emperor has hired you as leaders of an army which he is raising. You are to control a warband of twelve men. You four, along with the twelve men, will be part of the attack force - one of the many Infantry platoon to go into battle.

Imperial Soldier, male human War1: CR 1; Size M (6 ft., 1 in. tall); HD 1d8+2; hp 13; Init +3 (+3 Dex); Spd 30 ft.; AC 18 (+5 Breastplate (armour check penalty -4), +3 Dex); Attack +2 melee (1d8+1 spear), or +4 ranged (1d8+1 +1 str composite longbow); SV Fort +4, Ref +3, Will +1; AL LN; Str 13, Dex 16, Con 15, Int 13, Wis 12, Cha 8.

Languages Spoken: Common, Undercommon.

Skill points: War 16

Skills and feats: Craft (Woodworking) +3, Handle Animal +4, Hide -1, Knowledge (Religion) +3, Listen +1, Move Silently -1, Ride +7, Spot +1; Skill Focus (Handle Animal), Toughness.

Possessions: 494 gold pieces, 8 silver pieces, Backpack, Waterskin, Bedroll, Flint and Steel, Torch x10.