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Changes: Derro Lineage (4e Feat)

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|usage=Daily
 
|usage=Daily
 
|flavor=You let loose a blast of mental energy born from your insane thoughts, assaulting the minds of your foes.
 
|flavor=You let loose a blast of mental energy born from your insane thoughts, assaulting the minds of your foes.
|keyword1='''Psychic'''
+
|keyword1=Psychic
 
|actiontype=Standard Action
 
|actiontype=Standard Action
 
|range=Close
 
|range=Close
 
|rangemod=[[4e Index (4e Other)#burst|burst]] 3
 
|rangemod=[[4e Index (4e Other)#burst|burst]] 3
 
|target=Each creature in burst
 
|target=Each creature in burst
|attack=[[4e Index (4e Other)#Ability Scores|Charisma]]
+
|attack=Charisma
|defense=[[4e Index (4e Other)#Will defense|Will]]
+
|defense=Will
 
|hit=1d6 + Charisma modifier [[4e Index (4e Other)#Psychic|psychic]] damage, and the target is [[4e Index (4e Other)#Dazed|dazed]] until the beginning of your next turn. Increase to 2d6 + Charisma modifier psychic damage at 11th level, and to 3d6 + Charisma modifier psychic damage at 21st level.
 
|hit=1d6 + Charisma modifier [[4e Index (4e Other)#Psychic|psychic]] damage, and the target is [[4e Index (4e Other)#Dazed|dazed]] until the beginning of your next turn. Increase to 2d6 + Charisma modifier psychic damage at 11th level, and to 3d6 + Charisma modifier psychic damage at 21st level.
 
|miss=Half damage, and the target is not dazed.
 
|miss=Half damage, and the target is not dazed.

Latest revision as of 03:03, October 4, 2009

Created By
Dracomortis (talk)
Date Created: February 13, 2009
Status: Complete
Editing: Please feel free to edit constructively!


Derro Lineage [Lineage]Edit

Tier: Heroic

Prerequisite: Any non-derro race

Benefit: You gain a +1 racial bonus to Intimidate checks. You can use scream of madness (copied below) as a daily racial power. You can take feats that have derro as a prerequisite, as long as you meet any other requirements.

Special: This feat may only be selected at 1st level.


Scream of Madness Derro Lineage Racial Power
You let loose a blast of mental energy born from your insane thoughts, assaulting the minds of your foes.
Usage::Daily ✦ Psychic
Action Type::Standard Action Close burst 3
Target: Each creature in burst
Attack: Charisma Vs. Will
Hit: 1d6 + Charisma modifier psychic damage, and the target is dazed until the beginning of your next turn. Increase to 2d6 + Charisma modifier psychic damage at 11th level, and to 3d6 + Charisma modifier psychic damage at 21st level.
Miss: Half damage, and the target is not dazed.

Back to Main Page4e HomebrewCharacter OptionsFeatsLineage Feats.
Back to Main Page4e HomebrewCharacter OptionsFeatsHeroic Tier Feats.

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