Demonbinder (4e Paragon Path)
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| Sam Kay (talk) | |
|---|---|
| Date Created: | 17th January 2009 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
Demonbinder
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| “ | By the eight names of Lolth, I invoke thee. By the eight curses of the Flesh-Carver, I command thee. By the eight dooms of the spider queen I summon thee. | ” |
Prerequisite: Warlock, Dark pact
By becoming a demonbinder, you sacrifice your immortal soul for the instant power granted by the abyss. You draw demonic agencies inside yourself, triggering vile transformation that bestows not only a sampling of a fiend's power, but also leaves a resemblance to that fiend. Constant exposure to these creatures leaves a stain on your soul so foul that no act of restitution will ever cleanse it.
Demonbinder Path Features
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Added by Sam Kay- Demonic Action (11th Level): When you spend an action point to take an extra action, if you use that action to make an attack that hits, the attack also deals ongoing 5 poison damage (save ends).
- Demonbind (11th Level): Your darkspiral aura has a starting value of 1 rather than 0. As a minor action you can reduce your darkspiral aura by 1 to gain one of the following benefits.
- Dretch: You gain 10 temporary hit points and resist 5 acid, cold and fire until the end of your next turn.
- Babau: You gain a +5 bonus to the next damage roll you make.
- Yochlol: You gain a +2 power bonus to all defenses until the end of your next turn.
- Bebelith: You gain a climb speed equal to your overland speed.
- Vrock: You gain a +15 bonus to athletics checks to jump and make all jumps as if you had made a run up until the end of your next turn.
- Glabrezu: You gain a claw attack (+3 proficiency bonus, 1d10 damage die) until the end of your next turn. You are proficient with the claw attack.
- Nalfeshnee: Targets hit by your eldritch blast power are stunned until the end of your next turn. This benefit lasts until the end of your next turn.
- Marilith: You can reduce your darkspiral aura by 1 to use your eldritch blast power as a minor action. This benefit lasts until the end of your next turn.
- Demonic Revenge (16th Level): When you become first bloodied in an encounter, you unleash a burst of arcane energy that deals 5 + your Charisma modifer fire damage to all your enemies within 10 squares.
| Bebilith's Venom | Demonbinder Attack 11 |
| The vile toxins of the bebilith run through your foe's veins. | |
| Usage::Encounter ✦ Arcane, Poison, Implement | |
| Action Type::Standard Action | Ranged 10 |
| Target: One creature | |
| Attack: Charisma Vs. Fortitude | |
| Hit: 3d8 + Charisma modifier poison damage. If you are under the effects of demonbinding a bebilith, you also deal ongoing 5 poison damage (save ends). | |
| Yochlol's Allure | Demonbinder Utility 12 |
| You manifest one of the Yochlol's Alluring forms. | |
| Usage::Encounter ✦ Arcane | |
| Action Type::Immediate Interrupt | Personal |
| Trigger: You are hit by an attack | |
| Effect: The attacking creature's attack ends (its power is not used or expended), and it is dazed until the start of your next turn. | |
| Marilith's Strike | Demonbinder Attack 20 |
| You manifest the many armed form of the marilith and strike. | |
| Usage::Daily ✦ Arcane | |
| Action Type::Standard Action | Melee touch |
| Requirement: You must be under the effects of demonbinding a marilith to use this power. | |
| Target: One, two, three, four, five or six creatures | |
| Attack: Charisma Vs. Reflex, six attacks. | |
| Hit: 1d6 + charisma modifier damage. | |
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