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Deformity, Acid Blood (3.5e Feat)

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Revision as of 14:40, September 16, 2010 by Rithaniel (Talk | contribs)

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Created By
Rith (talk)
Date Created: September 16, 2010
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue


Deformity, Acid Blood [{{#arraymap: Vile, Deformity|, |x|Type::x}}] Summary::Your blood has grown caustic and corrosive, and eats through flesh and stone, burning like fire as it drips from your body. Prerequisites: {{#arraymap: Evil Alignment, Deformity (Blood), Willing DeformityBoVD|,|x|Prerequisite::x}}Benefit: Your blood has become acidic and corrosive, forcing all creatures who come into contact with to make a Reflex save (DC 10 + 1/2 your HD + your Con modifier) or immediately take an amount of acid damage equal to your hit dice. Also, if your blood comes into contact with metal or organic materials (because of the Deformity (Blood) feat, this happens whenever you are struck by a weapon made out of such a material), then, for each instance of contact, the material takes an amount of acid damage equal to your hit dice, without a save. After your blood has been outside your body for more than one round, it looses it's potency, and doesn't cause this acid damage. If you so wish, may have an object not take damage from your blood (such as your clothing).Special: A character with this feat cannot take the Deformity (Black Blood) feat.



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