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Debris Wielder (3.5e Feat)

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Created By
Foxwarrior (talk)
Date Created: February 24, 2010
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue


Debris Wielder [Combat]

You enter battle unarmed, but not for long {{#set:Summary=You enter battle unarmed, but not for long }}

Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You are proficient with improvised weapons.
  • +1: All improvised weapons have their damage dice increased by one size.
  • +6: All improvised weapons are considered to have an magical enhancement bonus equal to one-quarter your level, rounded down.
  • +11: Improvised thrown weapons have a range increment of 20 feet for you. Double the critical threat range for all improvised weapons you wield.
  • +16: You can deal an additional 1d6 damage of any type from the following list with any item: slashing, bludgeoning, slashing, fire, cold, acid, sonic, or electrical.{{#set:Type=Combat}}{{#set:Prerequisite=None}}



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