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Deathblast Spell (3.5e Feat)

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Revision as of 04:07, August 20, 2010 by Eiji-kun (Talk | contribs)

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Created By
Eiji-kun (talk)
Date Created: 8-19-10
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue


Deathblast Spell [{{#arraymap: Metamagic|, |x|Type::x}}] Summary::If your spell kills an enemy, they become a waiting proximity mine waiting to explode! {{#set:Prerequisite=None}}Benefit: When you slay an opponent with a Deathblast Spell, their corpse retains dangerous magic energy within. If jostled, disturbed, or any creature takes movement within 5 feet of the corpse, the magical energy detonates into a glowing explosion that deals 1d8 points of damage per level of the spell, out to a 10 foot radius. Those in the blast may make a Reflex save for half, with a DC equal to the original spell's DC (regardless if the original spell offered a save or not). This explosion destroys the corpse, reducing it to ash. The magic remains active for 1 minute per caster level before the explosive property of the corpse goes inert.

Deathblast Spell can be applied to any spell which causes death, either directly or via hit point or ability damage. It does not work if the body is destroyed from the original spell. A deathblast spell uses up a spell slot one level higher than the spell’s actual level.



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