|effect=Each ally within 5 squares gains a power bonus to attack rolls equal to your Dexterity modifier and, when they use an attack power they know, they can choose to deal cold damage instead of the normal type of damage until the end of your next turn.
|effect=Each ally within 5 squares gains a power bonus to attack rolls equal to your Dexterity modifier and, when they use an attack power they know, they can choose to deal cold damage instead of the normal type of damage until the end of your next turn.
As you dance, your blade flows through the air with unnatural speed and agility, like the sea, striking your foe with the wrath of the sea. As you strike, the power of the sea enters your allies minds, spurring them on.
Hit: 2[W] + Charisma modifier cold damage per attack.
Miss: Half damage per attack.
Effect: Each ally within 5 squares gains a power bonus to attack rolls equal to your Dexterity modifier and, when they use an attack power they know, they can choose to deal cold damage instead of the normal type of damage until the end of your next turn.