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Cumulative damage is a variant form of ongoing damage. The difference arises in that with each failed save, the victim takes the current value in damage, then potential damage increases by the innitial value. This is essentially shorthand for the following: |
Cumulative damage is a variant form of ongoing damage. The difference arises in that with each failed save, the victim takes the current value in damage, then potential damage increases by the innitial value. This is essentially shorthand for the following: |
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β | + | Ongoing X damage (save ends). |
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β | ''First failed save:'' Ongoing 2X damage (save ends). |
+ | '''First failed save:''' Ongoing 2X damage (save ends). |
β | ''Second failed save:'' Ongoing 3X damage (save ends). |
+ | '''Second failed save:''' Ongoing 3X damage (save ends). |
(and so on...) |
(and so on...) |
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