Wikia

Dungeons and Dragons Wiki

Crusader of the Desert (3.5e Feat)

Talk0
9,564pages on
this wiki
Created By
Leziad (talk)
Date Created: 13 November, 2008
Status: Finished
Editing: Spelling and Grammar only, please.
Balance: Rogue


Nomad Fortitude [{{#arraymap: Regional|, |x|Type::x}}] Summary::''Your nomad life in the desert made you much stronger.'' Prerequisites: {{#arraymap: Crusader or Paladin class|,|x|Prerequisite::x}}Benefit: You gain benefit depending on your class. Crusader: You gain the following Benefit

  • You gain access to Desert Wind Discipline
  • You gain a +4 to Attack and Damage Roll against Desert Creature.
  • You become immune to Desert Weather effect (such as sandstorm)
  • You gain resistance to fire equalling your Crusader level.

Paladin: You gain the following Benefit

  • You may add your Constitution instead of your Charisma on all your saves.
  • Your Lay on the Hand grant the benefit of Endure Elements spell (caster level equal top your Paladin Level)
  • Your Special Mount is granted Desert Dweller Feat
  • You may add the following spells to your spell list: 1st- (Endure Element, Create Water) 2nd- (Flame Blade, Searing Light) 3rd- (Freedom of Movement) 4th- (Control Weather (Sandstorm only)



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Half giants live in the High North, they are strong, tough and tall. Also they boast an incredible tribal loyalty.
—Saesel the Scholar, The Races of Ascyria
This page is part of

Ebon
Campaign Setting

Around Wikia's network

Random Wiki