Cranidos (3.5e Monster)
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| Quantumboost (talk) | |
|---|---|
| Original Creator: | Koumei |
| Date Adopted: | 4/2/2010 |
| Status: | Complete |
| Editing: | Spelling and Grammar only |
| Cranidos | |
|---|---|
| Size/Type: | Medium Magical Beast |
| Hit Dice: | 4d10+12 (34 HP hp) |
| Initiative: | +0 (+0 Dex) |
| Speed: | 30 ft. |
| Armor Class: | 18 (+8 natural), touch 10, flat-footed 18 |
| Base Attack/Grapple: | +4/+7 |
| Attack: | Slam +7 (2d6+4) |
| Full Attack: | Slam +7 (2d6+4) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Rivalry, Takedown |
| Special Qualities: | Damage Reduction 2/— |
| Saves: | Fort +7, Ref +4, Will -1 |
| Abilities: | Str 16, Dex 10, Con 16, Int 8, Wis 6, Cha 8 |
| Skills: | — |
| Feats: | Improved Natural Attack (Slam), Power Attack |
| Environment: | Temperate or Warm Plains (when not extinct) |
| Organization: | Solitary or Herd (4-10) |
| Challenge Rating: | 4 |
| Treasure: | Standard |
| Alignment: | Usually Neutral |
| Advancement: | 5-7 (Medium), 8-9 (Large) |
| Level Adjustment: | — |
Damage Reduction (Ex): Cranidos has Damage Reduction equal to half its hit dice.
Takedown (Ex): Once per round, when making an attack, Cranidos may add 2d6 damage to a successful hit, but takes 1d8 recoil damage (ignoring DR).
Rivalry (Ex): Cranidos have an intense rivalry with theropod dinosaurs, such as Megaraptors, Tyrannosaurus, and similar-looking prehistoric reptiles. They gain a +2 to hit and damage them in combat, as well as doubling their critical threat ranges, however if such a creature is in sight it must make a Will save (DC 15 + half the dinosaur's HD) or focus on attacking it, ignoring any commands. It can save again every 3 rounds, or when the opponent dies/flees.
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