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Crab (4e Familiar)

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Created By
Dracomortis (talk)
Date Created: May 23, 2010
Status: Complete
Editing: Please feel free to edit constructively!


Crab Familiars Edit

Crab
Familiar
Crab familiars are common amongst those who spend a great deal of time on or near the water, as well as those who prefer a solid defense.
Speed 4, swim 5
Constant Benefits
♦ You gain a +2 bonus to Athletics checks.

♦ Opponents do not gain a +2 bonus on attacks when flanking you (you still grant combat advantage to creatures flanking you).

Active Benefits
Defensive Shell: As an immediate interrupt, you gain a +2 bonus to all defenses until the beginning of your next turn, and your familiar is destroyed.
Possible Quirks
♦ Body is made of some kind of rock or metal.

♦ Pinches at people's toes as a game.



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