Dungeons and Dragons Wiki
(Time to do that thing that Races of War does with teh featzors)
 
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<noinclude>{{author
 
|adopter=Quantumboost
 
|adopter=Quantumboost
 
|author_name=FrankTrollman
 
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{{3.5e Feat
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|name=Construct Pokémon
 
|name=Construct Pokémon
 
|types=Pokémaster
 
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|prereqs=Ability to control Pokémon of CR 20.
 
|prereqs=Ability to control Pokémon of CR 20.
 
|benefit=When you strike a Construct with a Pokéball, the Pokéball does regular damage instead of subdual damage. If the Construct would be destroyed (brought to zero hit points), it is instead captured into the Pokéball (and suffers no damage from the Pokéball). From then on it is considered to be a captured Pokémon. In addition, you treat all Constructs as Pokémon - you can communicate with them, evolve them, etc. A Construct which ceases being a Construct gains a one-time Hard to Control modifier of +1 CR.
 
|benefit=When you strike a Construct with a Pokéball, the Pokéball does regular damage instead of subdual damage. If the Construct would be destroyed (brought to zero hit points), it is instead captured into the Pokéball (and suffers no damage from the Pokéball). From then on it is considered to be a captured Pokémon. In addition, you treat all Constructs as Pokémon - you can communicate with them, evolve them, etc. A Construct which ceases being a Construct gains a one-time Hard to Control modifier of +1 CR.
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[[Category:Feat]]
 
[[Category:Feat]]
 
[[Category:Pokemon d20]]
 
[[Category:Pokemon d20]]
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</noinclude>

Revision as of 05:20, 17 March 2010

Adopted By
Quantumboost (talk)
Original Creator: FrankTrollman
Date Adopted: 3/4/2010
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Wizard


Construct Pokémon [Type::Pokémaster] Summary::You caught a Golem! Prerequisites: Prerequisite::Ability to control Pokémon of CR 20.Benefit: When you strike a Construct with a Pokéball, the Pokéball does regular damage instead of subdual damage. If the Construct would be destroyed (brought to zero hit points), it is instead captured into the Pokéball (and suffers no damage from the Pokéball). From then on it is considered to be a captured Pokémon. In addition, you treat all Constructs as Pokémon - you can communicate with them, evolve them, etc. A Construct which ceases being a Construct gains a one-time Hard to Control modifier of +1 CR.


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