Complete Restoration (3.5e Epic Spell)
Talk0this wiki
| Sulacu (talk) | |
|---|---|
| Date Created: | November 24, 2007 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
{{#set:Summary=You wipe away disease, injury, and other status effects in your target. }}
| {{#arraymap: Conjuration|, |x|{{#set:School=x}}x}} ({{#arraymap: Healing|, |x|{{#set:Subschool=x}}x}}) | |
| Spellcraft DC: | Spellcraft DC::77 |
|---|---|
| Casting time: | 10 minutes |
| Range: | Touch |
| Target: | Creature touched |
| Duration: | Instantaneous |
| Saving Throw: | Will negates (harmless) or Fortitude partial |
| Spell Resistance: | Yes (harmless) |
| To Develop: | 711,000 gp; 14 days; 28,440 XP; Seed: Heal (DC 25). Factors: cure permanent ability damage (+6 DC), remove negative levels suffered up to one year ago (ad hoc +66 DC). Mitigating Factors: 10-minute casting time (-20 DC). |
This spell wipes away all disease and injury, blindness, deafness, poisons, nausea, temporary and permanent ability damage and ability drain, curses and petrification, mind-affecting effects, adverse conditions such as stun, daze and paralysis, and any effects that negatively affect the target creature (such as slow) or penalize its ability scores (such as fatigue and exhaustion). It restores any negative levels suffered by the target within the last year. The spell works oppositely on undead, causing utter destruction if the undead fails a Fortitude saving throw.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Epic Spells, Seeds, and Powers