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+ | {{Weapon Stats2 |
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− | {{3.5e Mundane Weapon |
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|weap=Coldspike |
|weap=Coldspike |
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|sme=e |
|sme=e |
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− | | |
+ | |lot=t |
− | | |
+ | |melee=m |
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− | |cost=500 |
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+ | |cost= 500 gp |lcost= N/A |
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− | |sdamage=— |
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− | | |
+ | |mdmg=1d6/1d6 |
+ | |mwght= 5 lb. |
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− | | |
+ | |mhp=20 |
− | |weight=5 |
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|type=Piercing |
|type=Piercing |
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− | |hp=20 |
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− | |hardness= |
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}} |
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+ | Coldspikes are the prime weapon of the [[Setenall (3.5e Race)|Setenall]] and are extremely versatile, |
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⚫ | a non-proficient character may use a Coldspike without penalty, much like a bastard sword, but cannot activate it's secondary function. Those who are proficient with it can use it to it's full extent, firing a beam of freezing alien-gas particles out of the end of the Coldspike as a ranged touch attack dealing 1d8 cold damage with a maximum range of 50 ft. Coldspikes are never made in any size except medium. |
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⚫ | Ammo for the Coldspike can be purchased by Setenall for 5gp, but non-Setenall must find another way of obtaining it as no other race can produce it. Each ranged attack with the Coldspike consumes one round of ammo. A Coldspike's ammo clip can hold up to ten shots of ammo and takes a Full-round action to refill. |
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⚫ | Ammo for the Coldspike can be purchased by Setenall for |
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[[Category:Weapon]] |
[[Category:Weapon]] |
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[[Category:Mundane]] |
[[Category:Mundane]] |
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+ | [[Category:Exotic Weapon]] |
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+ | [[Category:Two-Handed Weapon]] |
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+ | [[Category:Melee Weapon]] |
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+ | [[Category:Ranged Weapon]] |
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+ | [[Category:Piercing Weapon]] |