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{| class="d20"
 
{| class="d20"
 
!Green||Availability||Price||Effect||Time to Eat||align=left|Decription
 
!Green||Availability||Price||Effect||Time to Eat||align=left|Decription
  +
|- class="{{Odd-Even}}"
|-
 
 
|Gysahl||Very Common||100 gp||+2 temporary HP for 5 rounds||2 rounds||class="left"|This green is almost ubiquitous any where here are chocobos to be found.
 
|Gysahl||Very Common||100 gp||+2 temporary HP for 5 rounds||2 rounds||class="left"|This green is almost ubiquitous any where here are chocobos to be found.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Krakka||Common||250 gp||+2 temporary [[Wisdom]] bonus for 5 rounds||3 rounds||class="left"|Rumored to sharpen a chocobo's senses, this green is widely used.
 
|Krakka||Common||250 gp||+2 temporary [[Wisdom]] bonus for 5 rounds||3 rounds||class="left"|Rumored to sharpen a chocobo's senses, this green is widely used.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Tantal||Common||400 gp||+5 ft. speed, +5 temporary HP, +2 temporary [[Wisdom]] bonus for 3 rounds||3 rounds||class="left"|This green is given to chocobos before short-distance races, making them run faster and harder and concentrate better.
 
|Tantal||Common||400 gp||+5 ft. speed, +5 temporary HP, +2 temporary [[Wisdom]] bonus for 3 rounds||3 rounds||class="left"|This green is given to chocobos before short-distance races, making them run faster and harder and concentrate better.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Pahsana||Uncommon||800 gp||+4 temporary [[Wisdom]] bonus for 5 rounds||3 rounds||class="left"|This greens often makes chocobos act a little skittish and over-aware for a while.
 
|Pahsana||Uncommon||800 gp||+4 temporary [[Wisdom]] bonus for 5 rounds||3 rounds||class="left"|This greens often makes chocobos act a little skittish and over-aware for a while.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Curiel||Uncommon||1000 sp||+5 ft. speed, +5 temporary HP for 5 rounds||4 rounds||class="left"|Used to feed racing chocobo, this green is difficult to acquire from any place but towns with a chocobo race track.
 
|Curiel||Uncommon||1000 sp||+5 ft. speed, +5 temporary HP for 5 rounds||4 rounds||class="left"|Used to feed racing chocobo, this green is difficult to acquire from any place but towns with a chocobo race track.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Mimett||Very Uncommon||1500 gp||+10 ft. speed, +10 temporary HP for 5 rounds||5 rounds||class="left"|This green is detested by most chocobos for its flavor, but a few love it more than candy.
 
|Mimett||Very Uncommon||1500 gp||+10 ft. speed, +10 temporary HP for 5 rounds||5 rounds||class="left"|This green is detested by most chocobos for its flavor, but a few love it more than candy.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Reagan||Rare||3000 gp||+15 ft. speed, +15 temporary HP for 10 rounds||2 rounds||class="left"|This coveted green is trafficked only amongst the most highbrow and dedicated of breeders and racers. Many country pay fortunes for Reagan-green fed Choco-calvary.
 
|Reagan||Rare||3000 gp||+15 ft. speed, +15 temporary HP for 10 rounds||2 rounds||class="left"|This coveted green is trafficked only amongst the most highbrow and dedicated of breeders and racers. Many country pay fortunes for Reagan-green fed Choco-calvary.
  +
|- class="{{Odd-Even}}"
|-
 
 
|Sylkis||Very Rare||5000 gp||+15 ft. speed, +20 temporary HP, +6 temporary [[Wisdom]] bonus for 10 rounds||1 rounds||class="left"|A great green, it is difficult to cultivate and often can only be found growing in the wild.
 
|Sylkis||Very Rare||5000 gp||+15 ft. speed, +20 temporary HP, +6 temporary [[Wisdom]] bonus for 10 rounds||1 rounds||class="left"|A great green, it is difficult to cultivate and often can only be found growing in the wild.
 
|}
 
|}
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{{3.5e Equipment Breadcrumb}}
 
{{3.5e Equipment Breadcrumb}}
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[[Category:DnD]]
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
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