[[File:004Charmander.png|thumb|250px|right|Charmander from Fire Red/Leaf Green]]
{{3.5e Monster Classic
{{3.5e Monster Classic
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|full_at=Claw +3 melee (1d3+2)
|full_at=Claw +3 melee (1d3+2)
|space=5 ft. |reach=5 ft.
|space=5 ft. |reach=5 ft.
−
|sa=Ember
+
|sa=[[#Ember|Ember]]
−
|sq=Fire subtype
+
|sq=Fire Subtype
|fort=+2 |ref=+3 |will=+0
|fort=+2 |ref=+3 |will=+0
|str=14 |dex=13 |con=11 |int=7 |wis=10 |cha=14
|str=14 |dex=13 |con=11 |int=7 |wis=10 |cha=14
|skills=Craft (Blacksmithing) +6, Balance +5, Intimidate +6, Escape Artist +5.
|skills=Craft (Blacksmithing) +6, Balance +5, Intimidate +6, Escape Artist +5.
−
|feats=Dodge
+
|feats=[[SRD:Dodge|Dodge]]
|env=Any land
|env=Any land
|org=Usually Solitary
|org=Usually Solitary
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=== Combat ===
=== Combat ===
−
'''Ember ([[Su]]):''' Charmanders have a very minor breath weapon; they can breathe fire. A Charmander's ember attack strikes in a 10 ft. line and deals d6 + HD + Cha mod in fire damage. Creatures in the area may halve the damage on a successful reflex save DC 10 + Charmander's Charisma modifier + ½ Charmander's Hit Dice. Charmander may not use Ember for 1d4+1 rounds after having used it. The Sample Charmander's Ember attack inflicts 1d6+3 fire damage with a save DC of 12.
+
'''{{Anchor|Ember}} ([[Su]]):''' Charmanders have a very minor breath weapon; they can breathe fire. A Charmander's ember attack strikes in a 10 ft. line and deals d6 + HD + Cha mod in fire damage. Creatures in the area may halve the damage on a successful reflex save DC 10 + Charmander's Charisma modifier + ½ Charmander's Hit Dice. Charmander may not use Ember for 1d4+1 rounds after having used it. The Sample Charmander's Ember attack inflicts 1d6+3 fire damage with a save DC of 12.
'''Skills:''' Charmanders get a +2 Racial bonus to Craft checks that involve metal.
'''Skills:''' Charmanders get a +2 Racial bonus to Craft checks that involve metal.
Ember (Su): Charmanders have a very minor breath weapon; they can breathe fire. A Charmander's ember attack strikes in a 10 ft. line and deals d6 + HD + Cha mod in fire damage. Creatures in the area may halve the damage on a successful reflex save DC 10 + Charmander's Charisma modifier + ½ Charmander's Hit Dice. Charmander may not use Ember for 1d4+1 rounds after having used it. The Sample Charmander's Ember attack inflicts 1d6+3 fire damage with a save DC of 12.
Skills: Charmanders get a +2 Racial bonus to Craft checks that involve metal.
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