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Chaos Elemental (3.5e Monster)

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Chaos Elemental, Small Chaos Elemental, Medium Chaos Elemental, Large
Size/Type: Small Elemental (Extraplanar, Chaotic) Medium Elemental (Extraplanar, Chaotic) Large Elemental (Extraplanar, Chaotic)
Hit Dice: 2d8 (9 hp) 4d8+4 (22 hp) 8d8+16 (52 hp)
Initiative: +7 +9 +11
Speed: Fly 100 ft. (perfect) (20 squares) Fly 100 ft. (perfect) (20 squares) Fly 100 ft. (perfect) (20 squares)
Armor Class: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14 18 (+5 Dex, +3 natural), touch 15, flat-footed 13 20 (-1 size, +7 Dex, +4 natural), touch 16, flat-footed 13
Base Attack/Grapple: +1/-3 +3/+4 +6/+12
Attack: Slam +5 melee (1d3) Slam +8 melee (1d4+1) Slam +12 melee (2d4+2)
Full Attack: Slam +5 melee (1d3) Slam +8 melee (1d4+1) 2 slams +12 melee (2d4+2)
Space/Reach: 5 ft./0 ft. 5 ft./5 ft. 10 ft./10 ft.
Special Attacks: Entropy 5 % Entropy 10 % Entropy 20 %
Special Qualities: Darkvision 60 ft., elemental traits Darkvision 60 ft., elemental traits Damage reduction 5/-, darkvision 60 ft., elemental traits
Saves: Fort +0, Ref +6, Will +0 Fort +2, Ref +9, Will +1 Fort +4, Ref +13, Will +2
Abilities: Str 10, Dex 17, Con 10, Int 4, Wis 11, Cha 11 Str 12, Dex 21, Con 12, Int 4, Wis 11, Cha 11 Str 14, Dex 25, Con 14, Int 6, Wis 11, Cha 11
Skills: Listen +3, Spot +2 Listen +4, Spot +3 Listen +6, Spot +5
Feats: Flyby Attack, Improved InitiativeB, Weapon FinesseB Dodge, Flyby Attack, Improved InitiativeB, Weapon FinesseB Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Weapon FinesseB
Environment: Elemental Plane of Chaos Elemental Plane of Chaos Elemental Plane of Chaos
Organization: Solitary Solitary Solitary
Challenge Rating: 1 3 5
Treasure: None None None
Alignment: Always chaotic neutral Always chaotic neutral Always chaotic neutral
Advancement: 3 HD (Small) 5-7 HD (Medium) 9-15 HD (Large)
Level Adjustment:


Chaos Elemental, Huge Chaos Elemental, Greater Chaos Elemental, Elder
Size/Type: Huge Elemental (Chaotic, Extraplanar) Huge Elemental (Extraplanar, Chaotic) Huge Elemental (Extraplanar, Chaotic)
Hit Dice: 16d8+48 (120 hp) 21d8+63 (157 hp) 24d8+72 (180 hp)
Initiative: +13 +14 +15
Speed: Fly 100 ft. (perfect) (20 squares) Fly 100 ft. (perfect) (20 squares) Fly 100 ft. (perfect) (20 squares)
Armor Class: 21 (-2 size, +9 Dex, +4 natural), touch 17, flat-footed 12 26 (-2 size, +10 Dex, +8 natural), touch 18, flat-footed 16 27 (-2 size, +11 Dex, +8 natural), touch 19, flat-footed 16
Base Attack/Grapple: +12/+24 +15/+28 +18/+32
Attack: Slam +19 melee (2d6+4) Slam +23 melee (2d6+5) Slam +27 melee (2d6+6)
Full Attack: 2 slams +19 melee (2d6+4) 2 slams +23 melee (2d6+5) 2 slams +27 melee (2d6+6)
Space/Reach: 15 ft./15 ft. 15 ft./15 ft. 15 ft./15 ft.
Special Attacks: Entropy 30 % Entropy 40 % Entropy 50 %
Special Qualities: Damage reduction 5/-, darkvision 60 ft., elemental traits Damage reduction 10/-, darkvision 60 ft., elemental traits Damage reduction 10/-, darkvision 60 ft., elemental traits
Saves: Fort +8, Ref +19, Will +5 Fort +10, Ref +22, Will +9 Fort +11, Ref +25, Will +10
Abilities: Str 18, Dex 29, Con 16, Int 6, Wis 11, Cha 11 Str 20, Dex 31, Con 16, Int 8, Wis 11, Cha 11 Str 22, Dex 33, Con 16, Int 10, Wis 11, Cha 11
Skills: Listen +10, Spot +9 Listen +14, Spot +14 Listen +29, Spot +29
Feats: Alertness, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Mobility, Weapon FinesseB Alertness, Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Iron Will, Mobility, Power Attack, Spring Attack, Weapon FinesseB Alertness, Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Iron Will, Mobility, Power Attack, Spring Attack, Weapon FinesseB
Environment: Elemental Plane of Chaos Elemental Plane of Chaos Elemental Plane of Chaos
Organization: Solitary Solitary Solitary
Challenge Rating: 7 9 11
Treasure: None None None
Alignment: Always chaotic neutral Always chaotic neutral Always chaotic neutral
Advancement: 17-20 HD (Huge) 22-23 HD (Huge) 25-48 HD (Huge)
Level Adjustment:
Created By
Sulacu (talk)
Date Created: February 10, 2008
Status: Pending
Editing: Please feel free to edit constructively!
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This creature looks like a haze of amorphous matter, swirling around with no distinguisheable pattern. It is generally shapeless, and its everchanging body is invested with the nature of chaos, making it highly unpredictable

When summoned to the Material Plane, an chaos elemental bubbles into view as if boiling into existence. Summoning an chaos elemental gives the summoning spell the Chaos descriptor.

Chaos Elementals are extremely vocal, but it's uncertain if the continuous noise they make, which ranges from gentle breezes and whispers to roars and jet engines, is an actual language. In any case, they understand Common.

Combat

A chaos elemental moves quickly, and strikes unpredictably. Larger chaos elementals slide about through the weave, creating a self-concealment effect, and the number of attacks that a chaos elemental can make is variable.

Entropy (Su): A chaos elemental's unpredictability grows with its age category. Any chaos elemental has an entropy score (ranging from 5 to 50 %, dependant on age category). This percentage applies to a self-concealment miss chance. Furthermore, on a full attack action a chaos elemental has a chance equal to his entropy percentage of gaining additional attacks over his usual maximum. After the chaos elemental finished its attacks for the round, roll a d%. At a successful check against the chaos elemental's entropy percentage, it gains another attack at its full attack bonus that round. This d% rolling is repeated until the first entropy check failure. Entropy does not stack with other concealment effects, such as blur, displacement and invisibility.

Table: Chaos Elemental Sizes

Elemental Height Weight Entropy Score
Small 4 ft. 10 lb. 5 %
Medium 8 ft. 80 lb. 10 %
Large 16 ft. 625 lb. 20 %
Huge 32 ft. 5,000 lb. 30 %
Greater 36 ft. 6,250 lb. 40 %
Elder 40 ft. 7,500 lb. 50 %



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