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{{#set:Summary=Turn a zombie into a ghoul. }} {{#set:School=Necromancy }}

Change Zombie
Necromancy [{{#arraymap: Evil|, |x|Descriptor::x}}]
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 full round
Range: Range::Touch
Target: One zombie touched
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes

You touch a single zombie, which must then attempt a Will save to avoid the spell's effects. If the zombie fails its save, it becomes a ghoul. Controlled zombies transformed by this spell remain under their controller's command and still count against controlled undead HD limits, as do spawn created by the controlled ghouls.

Material Component: A bone from a ghoul and a black onyx gem worth at least 100 gp.

Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentSourcebooksDread CodexSpells

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