Churches devoted to the God of Chance are surprisingly mediocre looking. Many of them are hostel for travelers, as followers of Valefar are often on the run or wanderers by nature. Though loosely organized, they do have several messengers that send messages under the cover of night to other Valefar churches to organize events. These members can also be hired by others as couriers of lax morals. Often the church is asked to steal specific items from enemies of their customers. Most hated in the church by others, however, are the teams of thieves who go looking for valuable items to sell/ransom to other churches.
Titles and Benefits
3 or lower
Not affiliated, or junior member.
Padfoot: Gain a perfection bonus to Hide and Move Silently equal to 1/3 your affiliation points.
Burglar: You gain +6 perfection to Sleight of Hand checks made to steal items, and may use the Disarm ability to remove securely fastened items without pinning an opponent.
Kleptomaniac: Once per week you may roll for a mundane treasure of your level from the DM guide, as a result of continued theft. At DM's disgression, your character may be in a situation where he/she could not steal that week, such as being in prison.
King of Thieves: Once per week you may roll for a minor magic item on the DM table, as a result of continued theft. At DM's disgression, your character may be in a situation where he/she could not steal that week, such as being in prison.