(Created page with '{{author |author_name=WolfDancer |date_created=July 13 |adopter= |date_adopted= |status=Completed |editing= |balance=We'll see. }} <div class="blank"> {{#set:Summary=The Bio-Mec…') |
No edit summary |
||
Line 4: | Line 4: | ||
|adopter= |
|adopter= |
||
|date_adopted= |
|date_adopted= |
||
− | |status= |
+ | |status=In work. |
|editing= |
|editing= |
||
|balance=We'll see. |
|balance=We'll see. |
Revision as of 02:05, 15 July 2010
WolfDancer (talk) | |
---|---|
Date Created: | July 13 |
Status: | In work. |
Editing: | Please feel free to edit constructively! |
Balance: | Article is not balanced per wiki guidelines |
{{#set:Summary=The Bio-Mechanist uses body and soul points to create new creatures or modify old. Over time they gain mutations in their own bodys and souls form this use. |Length=20 |Minimum Level=0 |Base Attack Bonus Progression=Moderate |Fortitude Save Progression=Good |Reflex Save Progression=Poor |Will Save Progression=Good |Class Ability=Other |Class Ability Progression=Other }} {{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
Bio-Mechanist
Bio-Mechanists gains points allowing them to create and modify things and themselves, these points also power their other abilities.
Making a Bio-Mechanist
A Bio-Mechanist works very well with other people, He isnt always the best at melee and fighting hes more of a helper.
Abilities: Wisdom and Charisma are the main stats for Bio-Mechanists as these decide there Body and soul points. Another important stat is Constitution to allow more bonuses to themselves.
Races: Any race can be a Bio-Mechanist
Alignment: Any
Starting Gold: 4d6;10 gp Starting Age: Complex
Level | Base Attack Bonus |
Saving Throws | Special | Body/Soul points | Soul powers known | Maximum Soul Level | Maximum Creations | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +0 | + | + | + | Transformation, Soul Powers, Basic Creations. | 10 | 2 | 1 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
2nd | +1 | + | + | + | <-any class features gained at this level-> | 12 | 3 | 2 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
3rd | +2 | + | + | + | <-any class features gained at this level-> | 14 | 4 | 3 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
4th | +3 | + | + | + | <-any class features gained at this level-> | 16 | 5 | 4 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
5th | +3 | + | + | + | <-any class features gained at this level-> | 18 | 6 | 5 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
6th | +4 | + | + | + | <-any class features gained at this level-> | 22 | 7 | 6 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
7th | +5 | + | + | + | <-any class features gained at this level-> | 26 | 8 | 7 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
8th | +6/+1 | + | + | + | <-any class features gained at this level-> | 30 | 9 | 8 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
9th | +6/+1 | + | + | + | <-any class features gained at this level-> | 34 | 10 | 9 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
10th | +7/+2 | + | + | + | <-any class features gained at this level-> | 38 | 11 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
11th | +8/+3 | + | + | + | <-any class features gained at this level-> | 44 | 12 | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
12th | +9/+4 | + | + | + | <-any class features gained at this level-> | 50 | 13 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
13th | +9/+4 | + | + | + | <-any class features gained at this level-> | 56 | 14 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
14th | +10/+5 | + | + | + | <-any class features gained at this level-> | 62 | 15 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
15th | +11/+6/+1 | + | + | + | <-any class features gained at this level-> | 68 | 16 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
16th | +12/+7/+2 | + | + | + | <-any class features gained at this level-> | 76 | 17 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
17th | +12/+7/+2 | + | + | + | <-any class features gained at this level-> | 84 | 18 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
18th | +13/+8/+3 | + | + | + | <-any class features gained at this level-> | 92 | 19 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
19th | +14/+9/+4 | + | + | + | <-any class features gained at this level-> | 100 | 20 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
20th | +15/+10/+5 | + | + | + | <-any class features gained at this level-> | 108 | 20 | 10 | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
Class Skills ([[Skill Points::<-number of skill points->]] + Int modifier per level, ×4 at 1st level) |
Class Features
All of the following are class features of the <-class name->.
Weapon and Armor Proficiency: <-description of class weapon & armor proficiencies->.
Spells: <-Delete this section if this class does not cast spells. description of spellcasting abilities: on what stat save DCs are based, on what stat bonus spells are based, and what stat determines the highest level spell that can be cast.->. <-pluralized class name-> choose their spells from the following list:
0—<-spells, spells, spells->
1st—<-spells, spells, spells->
2nd—<-spells, spells, spells->
3rd—<-spells, spells, spells->
4th—<-spells, spells, spells->
5th—<-spells, spells, spells->
6th—<-spells, spells, spells->
7th—<-spells, spells, spells->
8th—<-spells, spells, spells->
9th—<-spells, spells, spells->
Level | Spells Known | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
1st | — | — | — | — | — | — | — | — | — | — |
2nd | — | — | — | — | — | — | — | — | — | — |
3rd | — | — | — | — | — | — | — | — | — | — |
4th | — | — | — | — | — | — | — | — | — | — |
5th | — | — | — | — | — | — | — | — | — | — |
6th | — | — | — | — | — | — | — | — | — | — |
7th | — | — | — | — | — | — | — | — | — | — |
8th | — | — | — | — | — | — | — | — | — | — |
9th | — | — | — | — | — | — | — | — | — | — |
10th | — | — | — | — | — | — | — | — | — | — |
11th | — | — | — | — | — | — | — | — | — | — |
12th | — | — | — | — | — | — | — | — | — | — |
13th | — | — | — | — | — | — | — | — | — | — |
14th | — | — | — | — | — | — | — | — | — | — |
15th | — | — | — | — | — | — | — | — | — | — |
16th | — | — | — | — | — | — | — | — | — | — |
17th | — | — | — | — | — | — | — | — | — | — |
18th | — | — | — | — | — | — | — | — | — | — |
19th | — | — | — | — | — | — | — | — | — | — |
20th | — | — | — | — | — | — | — | — | — | — |
Power Points/Day: A <-class name->’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: <-class name->. In addition, he receives bonus power points per day if he has a high <-relevant ability-> score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
Powers Known: <-Delete this section if this class does not manifest powers. description of manifesting abilities: on what stat save DCs are based, on what stat bonus powers points are based, and what stat determines the highest level power that can be manifested.->. <-pluralized class name-> choose their powers from the following list:
0—<-powers, powers, powers->
1st—<-powers, powers, powers->
2nd—<-powers, powers, powers->
3rd—<-powers, powers, powers->
4th—<-powers, powers, powers->
5th—<-powers, powers, powers->
6th—<-powers, powers, powers->
7th—<-powers, powers, powers->
8th—<-powers, powers, powers->
9th—<-powers, powers, powers->
Maximum Power Level Known: This column determines the highest level power he can learn at this level.
To learn or manifest a power, a <-class name-> must have an <-relevant ability-> score of at least 10 + the power’s level.
<span id="<-extraordinary class feature->"><-extraordinary class feature-> (Ex): <-class feature game rule information->
<span id="<-psi-like class feature->"><-psi-like class feature-> (Ps): <-class feature game rule information->
<span id="<-spell-like class feature->"><-spell-like class feature-> (Sp): <-class feature game rule information->
<span id="<-supernatural class feature->"><-supernatural class feature-> (Su): <-class feature game rule information->
<span id="<-class feature->"><-class feature->: <-class feature game rule information->
<span id="<-subclass feature->"><-subclass feature-> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->
<-Lather, rinse...->
<-... repeat as necessary.->
Ex-<-pluralized class name->
<-Describe what happens when a character violates the alignment restrictions of any other class restrictions. If there are no behavior or alignment restrictions delete this section->.
Epic <-class name->
Level | Special | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
21st | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
22nd | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
23rd | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
24th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
25th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
26th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
27th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
28th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
29th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
30th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
<-number of skill points-> + Int modifier skill points per level. |
<-existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-another existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-Lather, rinse...->
<-... repeat.->
Bonus Feats : The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th.
Epic <-class name-> Bonus Feat List: <-list of bonus epic feats->.
<-Sample race of your choice-> <-class name-> Starting Package
Weapons: <-Weapon selection for starting at 1st level with this class.->.
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Skill | Ranks | Ability | Armor Check Penalty |
---|---|---|---|
<-Skill name-> | <-4 for class skills and 2 for cross-class skills-> | <-Abbrieviated key ability-> | <-armor check penalty based on starting armor. If innapplicable put "—"-> |
<-Skill name-> | <-4 for class skills and 2 for cross-class skills-> | <-Abbrieviated key ability-> | <-armor check penalty based on starting armor. If innapplicable put "—"->
<-copy and paste the rows as necessary.-> |
Feat: <-1st-level feat selection->.
Bonus Feats: <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->.
Gear: <-Starting armor and other equipment outside of weapons.->.
Gold: <-Starting gold using this package.->.
<nowiki>
Back to Main Page → 3.5e Homebrew → Classes → Base Classes