Wikia

Dungeons and Dragons Wiki

Bio-Energy Suffusion (3.5e Feat)

Talk2
9,555pages on
this wiki
Revision as of 19:38, July 9, 2010 by Ganteka Future (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Created By
Sulacu (talk)
Date Created: September 18, 2009
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Wizard


Bio-Energy Suffusion [{{#arraymap: Xenotheric|, |x|Type::x}}] Summary::You can use your bio-energy for casting spells or manifesting powers. Prerequisites: {{#arraymap: Ability to cast spells or manifest powers.|,|x|Prerequisite::x}}Benefit: Before the start of the day, you may convert up to half of your bio-energy pool (rounded down into individual charges) into spell slots of the highest spell level you can cast, or power points equal to your manifester level per converted charge. If you are a prepared spellcaster, you must do this before you prepare your spells.

Any bio-energy charges you convert into spell slots or power points cannot be used for 24 hours, effectively lessening your bio-energy pool by the amount of charges converted.



Back to Main Page3.5e HomebrewCharacter OptionsFeats
Back to Main Page3.5e HomebrewSourcebooksComplete XenoAlien Civilizations

Around Wikia's network

Random Wiki