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m (Created page with '__NOTOC__ {{author |author_name=Sulacu |date_created=September 3, 2009 |status=Pending }} {{Creature Table |summary=With a sice that defies comprehension, behemoth whales grow to…')
 
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|status=Pending
 
|status=Pending
 
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{{3.5e Monster Classic
{{Creature Table
 
|summary=With a sice that defies comprehension, behemoth whales grow to their mature size over untold centuries and can swallow entire ships whole.
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|summary=With a size that defies comprehension, behemoth whales grow to their mature size over untold centuries and can swallow entire ships whole.
|creature=Behemoth Whale
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|monster=Behemoth Whale
|size=[[SRD:Colossal Size|Colossal]]+++ |type=[[SRD:Magical Beast Type|Magical Beast]]
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|size=[[SRD:Colossal Size|Colossal]]+++ |type=Magical Beast
 
|hd=60d10+2,670 |hp=3,000
 
|hd=60d10+2,670 |hp=3,000
 
|init=-5
 
|init=-5
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|ac=36 (-64 size, -5 Dex, +95 [[SRD:Natural Armor|natural]]) |touch=-59 |flat=36
 
|ac=36 (-64 size, -5 Dex, +95 [[SRD:Natural Armor|natural]]) |touch=-59 |flat=36
 
|bab=+60 |grapple=+128
 
|bab=+60 |grapple=+128
|at=[[SRD:Bite|Bite]] +36 melee (40d8+60)
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|at=[[SRD:Bite|Bite]] +45 melee (40d8+60)
|full_at=[[SRD:Bite|Bite]] +36 melee (40d8+60)
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|full_at=[[SRD:Bite|Bite]] +45 melee (40d8+60)
 
|space=500 ft. |reach=250 ft.
 
|space=500 ft. |reach=250 ft.
 
|sa=[[#Ingest Water|Ingest water]], [[#Swallow Whole|swallow whole]]
 
|sa=[[#Ingest Water|Ingest water]], [[#Swallow Whole|swallow whole]]
 
|sq=[[SRD:Damage Reduction|DR]] 50/-, [[#Fantastic Size|fantastic size]], [[#Hold Breath|hold breath]], immunity to [[SRD:Cold Effect|cold]], ''[[SRD:Plane Shift|plane shift]]''
 
|sq=[[SRD:Damage Reduction|DR]] 50/-, [[#Fantastic Size|fantastic size]], [[#Hold Breath|hold breath]], immunity to [[SRD:Cold Effect|cold]], ''[[SRD:Plane Shift|plane shift]]''
|fort=+72 |ref=+27 |will=+27
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|fort=+72 |ref=+29 |will=+29
 
|str=90 |dex=1 |con=90 |int=6 |wis=17 |cha=9
 
|str=90 |dex=1 |con=90 |int=6 |wis=17 |cha=9
|skills=[[SRD:Listen Skill|Listen]] +24, [[SRD:Spot Skill|Spot]] +24, [[SRD:Swim Skill|Swim]] +69
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|skills=[[SRD:Listen Skill|Listen]] +26, [[SRD:Spot Skill|Spot]] +26, [[SRD:Swim Skill|Swim]] +69
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|feats=[[SRD:Alertness|Alertness]], [[SRD:Epic Prowess|Epic Prowess]] (×5), [[SRD:Epic Toughness|Epic Toughness]] (×9), [[SRD:Epic Weapon Focus|Epic Weapon Focus]] ([[SRD:Bite|bite]]), [[SRD:Greater Weapon Focus|Greater Weapon Focus]] ([[SRD:Bite|bite]]), [[SRD:Iron Will|Iron Will]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[SRD:Power Attack|Power Attack]], [[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Bite|bite]])
|feats=[[SRD:Epic Toughness|Epic Toughness]] (×9)
 
 
|env=Any aquatic
 
|env=Any aquatic
 
|org=Solitary
 
|org=Solitary
|cr=25
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|cr=30
 
|treas=None
 
|treas=None
 
|align=Always [[SRD:Neutral|neutral]]
 
|align=Always [[SRD:Neutral|neutral]]
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}}
 
}}
   
''With a sice that defies comprehension, behemoth whales grow to their mature size over untold centuries and can swallow entire ships whole.''
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''With a size that defies comprehension, behemoth whales grow to their mature size over untold centuries and can swallow entire ships whole.''
   
 
Behemoth whales are unnaturally large. They are roughly 1,000 to 1,200 feet long and weigh about 400,000 tonnes, although some are rumored to be even greater in size. Some behemoth whales willingly transport sentients across the seas... and the planes.
 
Behemoth whales are unnaturally large. They are roughly 1,000 to 1,200 feet long and weigh about 400,000 tonnes, although some are rumored to be even greater in size. Some behemoth whales willingly transport sentients across the seas... and the planes.
  +
  +
Behemoth whales speak Aquan.
   
 
=== Combat ===
 
=== Combat ===
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Behemoth whales very rarely attack, and will usually only do so when provoked or when unwelcome creatures intrude upon their nesting grounds. Behemoth whales cannot make [[SRD:Attacks of Opportunity|attacks of opportunity]] against creatures smaller than [[SRD:Gargantuan Size|Gargantuan]] size.
 
Behemoth whales very rarely attack, and will usually only do so when provoked or when unwelcome creatures intrude upon their nesting grounds. Behemoth whales cannot make [[SRD:Attacks of Opportunity|attacks of opportunity]] against creatures smaller than [[SRD:Gargantuan Size|Gargantuan]] size.
   
<span id="Fantastic Size">'''Fantastic Size:'''</span> Due to their enormous size, behemoth whales are difficult to harm and may find small opponents difficult to target. Damage from any area effect, and physical damage dealt by creatures of [[SRD:Huge Size|Huge]] size or smaller is halved (before applying [[SRD:Damage Reduction|damage reduction]]). Against creatures smaller than [[SRD:Gargantuan Size|Gargantuan]] size, a behemoth whale incurs a cumulative -6 penalty to [[SRD:Spot Skill|Spot]] checks. Area effects with an effective radius smaller than 250 feet or that otherwise work in an area of comparable size only affect a behemoth whale partially, or not at all. From such sources, damage dealt is halved a second time, movement impairing effects are ignored completely, et cetera. Furthermore, against all targeted spells, a behemoth whale has an effective [[SRD:Spell Resistance|spell resistance]] of 45, is immune to damage to its physical ability scores ([[SRD:Strength|Strength]], [[SRD:Dexterity|Dexterity]] and [[SRD:Constitution|Constitution]]) and it doesn't automatically fail a [[SRD:Saving Throw#Fortitude|Fortitude]] save on a roll of 1.
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<span id="Fantastic Size">'''Fantastic Size:'''</span> Due to their enormous size, behemoth whales are difficult to harm. Damage from any area effect, and physical damage dealt by creatures of [[SRD:Huge Size|Huge]] size or smaller is halved (before applying [[SRD:Damage Reduction|damage reduction]]). Against smaller creatures, a behemoth whale incurs a cumulative -6 penalty to [[SRD:Spot Skill|Spot]] checks for each size category below [[SRD:Gargantuan Size|Gargantuan]]. Area effects with an effective radius smaller than 250 feet or that otherwise work in an area of comparable size only affect a behemoth whale partially, or not at all. From such sources, damage dealt is halved a second time, movement impairing effects are ignored completely, and any negative numerical effects are halved. Against all targeted spells, a behemoth whale has an effective [[SRD:Spell Resistance|spell resistance]] of 45 due to its massive size. Furthermore, a behemoth whale is immune to damage and drain to its physical ability scores ([[SRD:Strength|Strength]], [[SRD:Dexterity|Dexterity]] and [[SRD:Constitution|Constitution]]) , and doesn't automatically fail a [[SRD:Saving Throw#Fortitude|Fortitude]] save on a roll of 1.
   
 
Behemoth whales may make only a single [[SRD:Move Action|move action]] per round, and one [[SRD:Standard Actions|standard action]] every other round. They may accelerate at a maximum of 10 feet per [[SRD:Round|round]] up to their maximum swimming speed of 50 feet.
 
Behemoth whales may make only a single [[SRD:Move Action|move action]] per round, and one [[SRD:Standard Actions|standard action]] every other round. They may accelerate at a maximum of 10 feet per [[SRD:Round|round]] up to their maximum swimming speed of 50 feet.
   
'''<span id="Hold Breath">Hold Breath</span>:''' A behemoth whale is gigantic beyond imagination, but its mammalean roots make it dependable on oxygen. A behemoth whale can hold its breath for a number of hours equal to its [[SRD:Constitution|Constitution]] score (standardly 90 hours). The behemoth whale's need to breathe does not depend on the oxygen requirement of any creatures it may hold within its mouth.
+
'''<span id="Hold Breath">Hold Breath</span>:''' A behemoth whale is gigantic beyond imagination, but its mammalean roots make it dependant on oxygen. A behemoth whale can hold its breath for a number of hours equal to its [[SRD:Constitution|Constitution]] score (standardly 90 hours). The behemoth whale's need to breathe does not depend on the oxygen requirement of any creatures it may hold within its mouth.
   
'''<span id="Ingest Water">Ingest Water</span>:''' When a behemoth whale opens its gigantic maw, it draws massive amounts of water from the surrounding ocean in a 200 feet cone extending from its [[SRD:Space/Reach (Creature Statistic)|reach]]. Any creature in the water at a distance of less than 200 feet from the whale's reach must make a DC 80 [[SRD:Saving Throw#Reflex|Reflex]] save or be sucked towards the behemoth whale at a speed of 50 feet per round. For this purpose, any creature within the whale's reach counts as being at a distance of 0 feet. Creatures get a cumulative +10 bonus to this saving throw for every size category they have over [[SRD:Medium Size|Medium]] and for every 50 feet they are away from the whale respectively (to a maximum of +60). Creatures with ranks in the [[SRD:Swim Skill|Swim]] skill may make a [[SRD:Swim Skill|Swim]] check instead of a [[SRD:Saving Throw#Fortitude|Fortitude]] save. A behemoth whale may ingest water for up to 1 minute at a time, after which it may gradually expel it over 1 minute.
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'''<span id="Ingest Water">Ingest Water</span> ([[SRD:Extraordinary Ability|Ex]]):''' When a behemoth whale opens its gigantic maw, it draws massive amounts of water from the surrounding ocean in a 400 feet cone extending from its [[SRD:Space/Reach (Creature Statistic)|reach]]. Any creature in the water at a distance of less than 400 feet from the whale's reach must make a DC 80 [[SRD:Saving Throw#Reflex|Reflex]] save or be sucked towards the behemoth whale at a speed of 50 feet per round. For this purpose, any creature within the whale's reach counts as being at a distance of 0 feet. Creatures get a cumulative +10 bonus to this saving throw for every size category they have over [[SRD:Medium Size|Medium]] and for every 50 feet they are away from the whale respectively (to a maximum of +60). Creatures with ranks in the [[SRD:Swim Skill|Swim]] skill may make a [[SRD:Swim Skill|Swim]] check instead of a [[SRD:Saving Throw#Fortitude|Fortitude]] save. A behemoth whale may ingest water for up to 1 minute at a time, after which it may gradually expel it over 1 minute. Using this ability is a [[SRD:Free Action|free action]].
   
 
Even ships can be drawn in by this intake of water. Ships of up to 300 feet long can be drawn towards the behemoth whale's maw, although ships of larger size may be forced to move at half speed.
 
Even ships can be drawn in by this intake of water. Ships of up to 300 feet long can be drawn towards the behemoth whale's maw, although ships of larger size may be forced to move at half speed.
   
'''<span id="Plane Shift">Plane Shift</span> ([[SRD:Supernatural Ability|Su]]):''' A behemoth whale may [[SRD:Plane Shift|plane shift]], as the spell, at will. It requires 30 minutes in order to prepare the shift and traverse from one plane to the next. Any plane the whale desires to shift to must possess a sufficiently large body of salt water to sustain it. Although the whale's plane shift ability is susceptible to error, it always ends up in a non-insular body of water. Spells that bar dimensional travel do not affect a behemoth whale's plane shift, although a sufficiently large [[SRD:Antimagic Field|antimagic]] area can prevent it from shifting.
+
'''<span id="Plane Shift">Plane Shift</span> ([[SRD:Supernatural Ability|Su]]):''' A behemoth whale may [[SRD:Plane Shift|plane shift]], as the spell, at will. It requires 30 minutes in order to prepare the shift and traverse from one plane to the next. The whale may only plane shift while completely submerged and at least 1,000 feet deep. Any plane the whale desires to shift to must possess a sufficiently large body of salt water to sustain it. Although the whale's plane shift ability is susceptible to error same as the spell, it always ends up in a non-insular body of water. Spells that bar dimensional travel do not affect a behemoth whale's plane shift, although a sufficiently large [[SRD:Antimagic Field|antimagic]] area can prevent it from shifting.
   
When a behemoth whale plane shifts, it creates a magical current linking the waters of the seas on two different planes. As such, any aquatic creature can travel along across the planes provided it remains within the whale's reach.
+
When a behemoth whale plane shifts, it creates a magical current linking the waters of the seas on two different planes. As such, any aquatic creature can travel along across the planes provided it remains within the whale's reach. A creature that ventures out of the whale's reach during a plane shift is immediately ejected from the stream, unless it makes a DC 40 [[SRD:Saving Throw#Fortitude|Fortitude]] save.
   
'''<span id="Swallow Whole">Swallow Whole</span>:''' When one or more creatures or objects are drawn within the behemoth whale's reach due to its [[#Ingest Water|ingest water]] ability, it may swallow them as a [[SRD:Standard Action|standard action]].
+
'''<span id="Swallow Whole">Swallow Whole</span> ([[SRD:Extraordinary Ability|Ex]]):''' When one or more creatures or objects are drawn within the behemoth whale's reach due to its [[#Ingest Water|ingest water]] ability, it may swallow them as a [[SRD:Standard Action|standard action]].
   
'''Skills:''' A behemoth whale has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. A behemoth whale can hold one [[SRD:Colossal Size|Colossal]]+, 4 [[SRD:Colossal Size|Colossal]], 16 [[SRD:Gargantuan Size|Gargantuan]], 64 [[SRD:Huge Size|Huge]] or 256 smaller creatures or objects. If it feels threatened, the behemoth whale may make an attack roll in order to deal crush damage equal to its [[SRD:Bite|bite]] to one or more swallowed creatures of [[SRD:Gargantuan Size|Gargantuan]] or larger size every round. Smaller creatures within the whale's gizzard are not necessarily threatened, and may survive for lengthy periods of time.
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A behemoth whale can hold one [[SRD:Colossal Size|Colossal]]+, 4 [[SRD:Colossal Size|Colossal]], 16 [[SRD:Gargantuan Size|Gargantuan]], 64 [[SRD:Huge Size|Huge]], 256 [[SRD:Large Size|Large]] or roughly 1,000 [[SRD:Medium Size|Medium]] or smaller creatures or objects. If it feels threatened, the behemoth whale may make an attack roll in order to deal crush damage equal to its [[SRD:Bite|bite]] to one or more swallowed creatures of [[SRD:Gargantuan Size|Gargantuan]] or larger size every round. Smaller creatures within the whale's gizzard are not necessarily threatened, and may survive for lengthy periods of time.
  +
  +
'''Skills:''' A behemoth whale has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered.
   
   
 
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Latest revision as of 01:59, 6 October 2010

Created By
Sulacu (talk)
Date Created: September 3, 2009
Status: Pending
Editing: Please feel free to edit constructively!
Behemoth Whale
Size/Type: Colossal+++ Magical Beast
Hit Dice: 60d10+2,670 (3,000 hp)
Initiative: -5
Speed: Swim 40 ft.
Armor Class: 36 (-64 size, -5 Dex, +95 natural), touch -59, flat-footed 36
Base Attack/Grapple: +60/+128
Attack: Bite +45 melee (40d8+60)
Full Attack: Bite +45 melee (40d8+60)
Space/Reach: 500 ft./250 ft.
Special Attacks: Ingest water, swallow whole
Special Qualities: DR 50/-, fantastic size, hold breath, immunity to cold, plane shift
Saves: Fort +72, Ref +29, Will +29
Abilities: Str 90, Dex 1, Con 90, Int 6, Wis 17, Cha 9
Skills: Listen +26, Spot +26, Swim +69
Feats: Alertness, Epic Prowess (×5), Epic Toughness (×9), Epic Weapon Focus (bite), Greater Weapon Focus (bite), Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite)
Environment: Any aquatic
Organization: Solitary
Challenge Rating: 30
Treasure: None
Alignment: Always neutral
Advancement: 61-120 HD (Colossal+++), 121-180 HD (Colossal++++)
Level Adjustment:


With a size that defies comprehension, behemoth whales grow to their mature size over untold centuries and can swallow entire ships whole.

Behemoth whales are unnaturally large. They are roughly 1,000 to 1,200 feet long and weigh about 400,000 tonnes, although some are rumored to be even greater in size. Some behemoth whales willingly transport sentients across the seas... and the planes.

Behemoth whales speak Aquan.

Combat[]

Behemoth whales very rarely attack, and will usually only do so when provoked or when unwelcome creatures intrude upon their nesting grounds. Behemoth whales cannot make attacks of opportunity against creatures smaller than Gargantuan size.

Fantastic Size: Due to their enormous size, behemoth whales are difficult to harm. Damage from any area effect, and physical damage dealt by creatures of Huge size or smaller is halved (before applying damage reduction). Against smaller creatures, a behemoth whale incurs a cumulative -6 penalty to Spot checks for each size category below Gargantuan. Area effects with an effective radius smaller than 250 feet or that otherwise work in an area of comparable size only affect a behemoth whale partially, or not at all. From such sources, damage dealt is halved a second time, movement impairing effects are ignored completely, and any negative numerical effects are halved. Against all targeted spells, a behemoth whale has an effective spell resistance of 45 due to its massive size. Furthermore, a behemoth whale is immune to damage and drain to its physical ability scores (Strength, Dexterity and Constitution) , and doesn't automatically fail a Fortitude save on a roll of 1.

Behemoth whales may make only a single move action per round, and one standard action every other round. They may accelerate at a maximum of 10 feet per round up to their maximum swimming speed of 50 feet.

Hold Breath: A behemoth whale is gigantic beyond imagination, but its mammalean roots make it dependant on oxygen. A behemoth whale can hold its breath for a number of hours equal to its Constitution score (standardly 90 hours). The behemoth whale's need to breathe does not depend on the oxygen requirement of any creatures it may hold within its mouth.

Ingest Water (Ex): When a behemoth whale opens its gigantic maw, it draws massive amounts of water from the surrounding ocean in a 400 feet cone extending from its reach. Any creature in the water at a distance of less than 400 feet from the whale's reach must make a DC 80 Reflex save or be sucked towards the behemoth whale at a speed of 50 feet per round. For this purpose, any creature within the whale's reach counts as being at a distance of 0 feet. Creatures get a cumulative +10 bonus to this saving throw for every size category they have over Medium and for every 50 feet they are away from the whale respectively (to a maximum of +60). Creatures with ranks in the Swim skill may make a Swim check instead of a Fortitude save. A behemoth whale may ingest water for up to 1 minute at a time, after which it may gradually expel it over 1 minute. Using this ability is a free action.

Even ships can be drawn in by this intake of water. Ships of up to 300 feet long can be drawn towards the behemoth whale's maw, although ships of larger size may be forced to move at half speed.

Plane Shift (Su): A behemoth whale may plane shift, as the spell, at will. It requires 30 minutes in order to prepare the shift and traverse from one plane to the next. The whale may only plane shift while completely submerged and at least 1,000 feet deep. Any plane the whale desires to shift to must possess a sufficiently large body of salt water to sustain it. Although the whale's plane shift ability is susceptible to error same as the spell, it always ends up in a non-insular body of water. Spells that bar dimensional travel do not affect a behemoth whale's plane shift, although a sufficiently large antimagic area can prevent it from shifting.

When a behemoth whale plane shifts, it creates a magical current linking the waters of the seas on two different planes. As such, any aquatic creature can travel along across the planes provided it remains within the whale's reach. A creature that ventures out of the whale's reach during a plane shift is immediately ejected from the stream, unless it makes a DC 40 Fortitude save.

Swallow Whole (Ex): When one or more creatures or objects are drawn within the behemoth whale's reach due to its ingest water ability, it may swallow them as a standard action.

A behemoth whale can hold one Colossal+, 4 Colossal, 16 Gargantuan, 64 Huge, 256 Large or roughly 1,000 Medium or smaller creatures or objects. If it feels threatened, the behemoth whale may make an attack roll in order to deal crush damage equal to its bite to one or more swallowed creatures of Gargantuan or larger size every round. Smaller creatures within the whale's gizzard are not necessarily threatened, and may survive for lengthy periods of time.

Skills: A behemoth whale has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered.



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